Sorry for making another thread so soon!
I've ran into another problem while creating my level: essentially I have a pushable block which I want the player to be able to climb onto. I've done this by following a few other guides, (one of which was pushing/pulling blocks, the other climbing edges), which separately work fine, but putting them together gives me some trouble.
I have a sprite overlaying a block which acts as a platform object (though only when the player 'overlapper' sprite overlaps it), the block follows the sprite at every tick. So the player can move it left/right, works fine.
I also have a LedgeSprite, which if the player hits 'e' when next to, will climb on top of the sprite. I have pinned these sprites to the sprite overlaying the block (one in the top left and right corners), but I notice no matter what I do the LedgeSprites won't move with the block as it should, it lags behind a fair bit (with the one on the right not moving at all). Example: giphy DOT COM /gifs/3xz2BLfSy49auTrXOw
I've included another screenshot of my event sheet here. Again, very new, so please forgive me if it's confusing to look at/doesn't make much sense. And sorry for the very specific problems I'm having.
If there's anything I've left out, please let me know! Thanks!