303Mark's Recent Forum Activity

  • There is a template for pixel-art games called RetroStyleGames.

    Good luck with your game!

  • In your Project Properties:

    Turn sampling to Point (not lineair)

    you can also try to turn off pixel rounding inside your Project Properties.

  • You could use an JSON Array so you can sort the text for each character.

  • Can you give a better explenation of your problem?

    Do you already have made images of a complete character or does the character exists out of different parts(like limbs)?

  • *.Capx is the project file of the game you are making and contains all files needed to run your game.

    You also have a *.Caproj file, wich is contains only the construct 2 file without all the recourses.

    You can save as *Capx by pressing File > Save as single file..

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  • The problem was that it wasn't possible to locate the images. Because they weren't inside the "images" folder.

    So if you exported the game as kongregate, put everything inside a zip file(for example: "data.zip") apart from the index.html.

    so including the "images" directory.

  • Event: If score >= 2000 (use bigger or equal)

    Action: System > go to layout

  • first thing to do is to add 2 buttons, 2 texts and the mouse object.

    give one text object the following instance variable(you can add these in the properties menu on the left of the screen). Call the variable Score, this will be a number starting from 0.

    Give the other text object the variable UpgradeCost also starting from 1

    in the event do the follow thing:

    Mouse > On object clicked > left clicked on "first button"[/code:tajp3dbc]
    This will perform an action when a user clicked on the button
    
    The action will be:
    [code:tajp3dbc]"text with the score variable" > add to > 1 to Score.
    "text with the score variable" > set text > "Score: " &[name of the button].Score [/code:tajp3dbc]
    This will add 1 to score every time the button is pressed.
    
    The other button will upgrade the automatic scoring. The event will be:
    [code:tajp3dbc]Mouse > On object clicked > left clicked on "second button".
    "text with the upgrade variable" > Compare instance variable > Upgrade equal or larget then "int(self.Upgrade^1.5+1)"[/code:tajp3dbc]
    The action will be:
    [code:tajp3dbc]"text with the upgrade variable" > add to > 1 to upgrade.
    "text with the upgrade variable" > set text > "Upgrade cost: " & int([name of the 2nd button].Upgrade^1.5 + 1) [/code:tajp3dbc]
    This will add 1 to upgrade every time Upgrade has been "upgraded". The price of the upgrade will be raise with the formula 'Upgrade ^ 1,5 + 1'
    
    Thats it. Try change the formula to your own to make the game interesting
  • did you exported as HTML5 or Kongregate?

  • I moved everything out of a folder. So everything is root, but still a black screen with the C2 loading logo, not loading.

    This is how my data.zip file looks:

    jquery-2.0.0.min.js

    offline.appcache

    app.manifest

    c2runtime.js

    icon-256.png

    images

    images\awesome-sheet0.png

    images\got_it-sheet0.png

    images\lol-sheet0.png

    images\make_case-sheet0.png

    images\make_cpu-sheet0.png

    images\make_gpu-sheet0.png

    images\make_hdd-sheet0.png

    images\make_psu-sheet0.png

    images\make_ram-sheet0.png

    images\pcb-sheet0.png

    images\select_case-sheet0.png

    images\sell_pc-sheet0.png

    images\uitleg-sheet0.png

    images\unlock_next_tier-sheet0.png

    images\upgrade_gpu-sheet0.png

  • The game logic is mostly the same, only the way to achieve the target is different.

    I'm currently experimenting with Game Boy programming (the classic one, not the color) and the logic behind a game is still the same. One major difference is that the limited disk space or limited Ram is no longer a problem. There is much more room for creating more complicated code.

    There are a lot of tutorials on this website wich will help you further with understanding the program and how to do stuff.

    Good luck programming your game. I'm curious about your game idea!

  • First of all you need a legal copy of Construct 2.

    If you build your game with Phonegap with the use of eclipse, you can add any advertising SDK you want.

    There is a tutorial here on scirra for how to do so.

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303Mark

Member since 25 Sep, 2014

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