hey guys so we have been working with WebView option in a way that our unity app acts as a platform for Webgl games. everything was going fine until we started testing with IOS 15. The Webgl games have started behaving weirdly like the audio is dead, game execution stops mid way but buttons work. Sometimes it works perfectly but next time you load the same game it crashes or does something like above. The games work perfectly on Android, Windows platforms. If someone has a workaround for this issue it would be great. Ashley is there any hacks you can think of to make it work.