Every tick?
Ergebnis...
it's not lerp......Vertical sine behavior
Try to add and horisontal whit same period...
Try to start from here...
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if you get 191..set collision polygon for mud to X=0 Y=1
Man,.....I still do not know what the problem is
Every tick-(Player) Set Y to int(Player.Y)
Lordshiva1948 capx.. for 178 ...
Thank you
No problemo
That is just what it needed.
Hey chrisinfinger don't peek...
just kidding.....
Nothing special .. I'm just a bit optimized "Event sheet"
there is still much space for improvement....
Member since 9 Sep, 2014