wmsgva's Recent Forum Activity

    PixelPower I wasn't in any case implying that Scirra isn't doing a good job. My only criticism was about announcing a new product very long before it was even close to being in alpha version. It only makes people start posting many questions (...) which the team may not be ready to answer because things are still very undefined.

    Regarding the platform, I have yet to put the website together to showcase it, but I have been working on a first game using the platform which is based on helping companies make their staff more sensitive to cyber-security issues. You can find out more about it here: https://www.securitygame.biz/en/index.html

    Let me know if you have any questions.

  • Try Construct 3

    Develop games in your browser. Powerful, performant & highly capable.

    Try Now Construct 3 users don't see these ads

    Bleenx I already own a full C2 license for quite a while now and have been working for the past 12 months on a major development using the tool (a serious game platform, based on a scenario engine). I was only looking forward to C3 for some further flexibility it may provide, whilst keeping C2 compatibility.

    PixelPower Your statement doesn't make sense from a logical standpoint. You can't state bringing more people would be complicated at this stage and also argue that Scirra is keeping everything secret to avoid anyone copying. Either it's complicated to bring someone up to speed on understanding the inside of C2 and future C3 functionality and then it would be very difficult for competitors to copy or it's not and then Scirra could hire a few more developers. If you had looked at my post properly (but perhaps you're the mentally dull person - no need to insult people, at least that's not what clever people do), you would have seen my praise for Scirra's support of C2...

    Ashley I understand your point about voting, as it's the same in marketing: if you ask people about what they would be ready to purchase and at what price, people's feedback rarely matches their future actions...

    Returning to the initial reason of my post, I can't help question Scirra's approach regarding communication around C3. Whilst a bit of teasing is a great thing, you don't publish information to raise people's interest and then keep silent for the next year or two. It's just a waste of everyone's time. The point I was trying to make and which hasn't been answered, is that related to Scirra's development staff. How many people are working on C3, while C2 is still be maintained (and you do a great job at this)?

    I mean, if you're split between C2 maintenance and C3 and have only 1 or 2 other developers working full-time on C3, it may be another year or two before we see this new platform. In that case, wouldn't it be interesting to raise some funds via crowfunding or investors to have a larger team working on this?

    Would be great if Ashley could create a section in the forum or on his blog with regular updates about C3.

    It's clearly a long way from being ready, but it would be nice to have a list of definitive features and perhaps the ability to vote on some features if they

    seem complicated to develop (as exists for Game Guru, see: https://www.game-guru.com/feature-vote).

    Perhaps some insights regarding pricing would also be useful. Although some people complain about the price of the full version of C2, it's not really expensive

    in view of its capabilities. Perhaps the team at Scirra should reflect on several versions of C3 (basic, professional, enterprise) with different features and

    a higher price tag. This would allow the company to hire more people, as it looks as if Ashley does most of the development work as far as I can see (this may

    help explain why C3 doesn't seem to be making much progress, or at least nothing being really communicated about it).

  • Yes, tested on Chrome (latest version).

    Need to have some other people test to see if they can reproduce the issue.

  • Hi JackieChan, I tried to reproduce using your Capx, but it works fine for me (text reflects true mouse button status).

    Are you using the latest version of the graphic card driver? Have you tried with another mouse?

  • Problem Description

    The same problem I reported in the bug report which was closed. Release r227 has a problem with the Video plugin.

    I have now added two sample video files to the Capx below to prove the error.

    Attach a Capx

    Dropbox link: https://www.dropbox.com/s/x5p5evmwbgq8m ... etect.capx

    Description of Capx

    The Capx triggers the Video.On Error, which should not happen, as it didn't previously in r221 and the videos play fine.

    Steps to Reproduce Bug

    • Run the Capx above
    • The On Error is triggered (browser alert)
    • Clicking on the OK button will play the videos without any problem

    Observed Result

    Video On Errror is triggered without any apparent reason and wasn't with the same code in r221

    Expected Result

    With this Capx, nothing until you press OK. With my serious game, the game throws a video error when launching

    and didn't before I upgraded from r221 to r227 (no code change in between).

    Affected Browsers

    • Chrome: Yes
    • FireFox: Yes
    • Internet Explorer: Yes

    Operating System and Service Pack

    Windows 7 professional

    Construct 2 Version ID

    R227

  • Problem Description

    Following release r227 (or those part of it, since I upgraded from last stable release, r221), the Video plugin has a

    problem with the OnError event. It triggers even without anything having been done with the Video plugin (my code worked

    fine in r221 and now triggers the error routine).

    Ticket reopened after being closed by Ashley without waiting for any feedback! Ashley, please check my reply in the report you closed, thank you.

    Attach a Capx

    https://www.dropbox.com/s/x5p5evmwbgq8m ... .capx?dl=0

    Description of Capx

    The code above triggers the Video error as soon as it is run, even before anything is loaded. It has to be this way to reproduce

    the error, as if you immediately load the video (e.g. with the System On Start of Layout), it works fine and doesn't trigger the error.

    Steps to Reproduce Bug

    Create code above

    Run it without pressing the button

    Observed Result

    Error is triggered and browser displays error message "Error detected"

    Expected Result

    Nothing in this case, until you press OK, then video loads and plays fine.

    Affected Browsers

    Chrome: Yes

    FireFox: Yes

    Internet Explorer: Yes

    Operating System and Service Pack

    Windows 7 Professional 64, Sp1 latest patches applied

    Construct 2 Version ID

    r227

  • Ashley, I didn't include the video files I had experienced the problem with, as I didn't think the issue was related to the files themselves. Try just using my code with two video files of your choice to see if the problem occurs or not (does the On Error trigger without anything happening or not).

    The change is due to the move from r221 to r227, as the video code in my game was working fine in the previous version (no error triggered).

    If anything has changed in the latest release due to video formats, this could explain the issue. Otherwise, it's just something not working in your code. Please therefore don't close this. Thank you.

    Whilst I understand the need to provide a Capx in many cases to reproduce the problems, in this case it was just 3 lines of code, which I had provided. Probably takes you just as much time to download them as to enter them into an empty project.

  • For those who can't read 3 lines of code and on this forum where one can't post files directly (that's why I avoided posting a Capx), here's the link to a Capx in Dropbox:

    https://www.dropbox.com/s/x5p5evmwbgq8m ... .capx?dl=0

    Sorry for not being "politically correct", but I think some people could do with a bit of relaxing. If the issue isn't clear from what I wrote above,

    I'm rather surprised.

  • Problem Description

    Following release r227 (or those part of it, since I upgraded from last stable release, r221), the Video plugin has a

    problem with the OnError event. It triggers even without anything having been done with the Video plugin (my code worked

    fine in r221 and now triggers the error routine).

    Attach a Capx

    Easy to reproduce with the following code:

    OK Button : OnClick Video : Set video source to "videoname.webm", "", "videoname.mp4)

    Video : On Can Play Video Play

    Video : On Error Browser Alert "Error detected"

    Description of Capx

    The code above triggers the Video error as soon as it is run, even before anything is loaded. It has to be this way to reproduce

    the error, as if you immediately load the video (e.g. with the System On Start of Layout), it works fine and doesn't trigger the error.

    Steps to Reproduce Bug

    • Create code above
    • Run it without pressing the button

    Observed Result

    Error is triggered and browser displays error message "Error detected"

    Expected Result

    Nothing in this case, until you press OK, then video loads and plays fine.

    Affected Browsers

    • Chrome: Yes
    • FireFox: Yes
    • Internet Explorer: Yes

    Operating System and Service Pack

    Windows 7 Professional 64, Sp1 latest patches applied

    Construct 2 Version ID

    r227

  • This report can be closed.

    For some strange reason, I tried again this morning and the problem doesn't occur anymore.

    The only reason I can see for this is that I installed NWjs RC3 yesterday and did these tests without rebooting my PC. Perhaps the installation

    of NWjs should ensure computers are restarted after installation, as this is the only explanation for the issue I encountered.

wmsgva's avatar

wmsgva

Member since 4 Sep, 2014

None one is following wmsgva yet!

Trophy Case

  • 10-Year Club
  • Email Verified

Progress

11/44
How to earn trophies