gd80's Recent Forum Activity

  • Another popular method is to create a family with this sprite, and then you'll be able to use "Sprite overlapping Family" condition. Where you could refer to both instances separately.

    Thanks

    How can I call Pick using Action?

    For example, two copies of the same sprite collide and in the condition you need to select the first copy, and in the action take a variable from the second copy and assign it to the first copy

  • Well I hate to post the same thing again but use Pick nth instance

    I'm sorry, my English is very bad, and the translator does not always translate well

    But I have another question. How can I call Pick with Action?

    For example, two copies of the same sprite collide and in the condition you need to select the first copy, and in the action take a variable from the second copy and assign it to the first copy

  • Please help with an example. What is the best way to exchange variable values when overlapping two copies of an object

    That is, when they overlap, they should exchange variable values.

    I made a blank example...

    https://filetransfer.io/data-package/3xEotK1I#link

    Tagged:

  • And how to get all the participants of the overlap. for example, when one copy overlaps four other copies?

    Is it possible to get them in a loop?

  • Hi!

    Tell me how to make an overall for identical copies of the same object?

    For example, there is a Sprite. There are 10 copies of it on the layer. Two of them crossed - how to get them?

  • There is a condition with the Sprite object to pick the top-most sprite, does that resolve it ?

    It's just a drawing I'd like to make. I don't have the code, I don't know how to do it

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  • How do I make the top most active in individual sprite stacks?

  • The problem was in the version, I used the latest version, but it doesn't work with it

  • When uploading to Scirra Arcade, I get an error:

    "Uploaded zip appears to be invalid. Split or spanned archives are not supported."

    When exporting, I choose "Construct Arcade"

    And I get a ZIP file. It contains jpg sprite and mp3

  • The multiply effect on Background layer was causing the blocks to not be visible. I moved them to Top layer.

    https://1drv.ms/u/s!AhWRm9FAXcyGkt0GONh3wY6rTpplKA?e=RWWWZG

    Thanks. And how to make objects become visible only when they hit the radius of light and at the same time cast a shadow?

  • Put the Shadow Light object on a separate layer beneath the sprites. You can also set its opacity this way by adjusting the layer opacity.

    Thanks for the reply. Could you show this in an example? I didn't succeed

    transfiles.ru/o3wlg

  • How do I make the sprite texture visible in this example? Now all objects are dark, as is the shadow. https://www.construct.net/en/tutorials/multiple-colored-shadow-casting-lights-1107

    Tagged:

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gd80

Member since 6 Dec, 2021

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