CBelle's Recent Forum Activity

  • use elevator trick the mount is the elevator and tha boss the player..simble trick

  • I still can not upload a image or file.. do you have teamview or skype? Send me a MESSAGE

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  • In my game, my attempts to get an event in order to upgrade an item from level 1 to 10 for example .. but this will happen from another object .. ONE EXAMBLE - I have a subject where A self spawn many B items. when you select one of these objects (B) was the subject will be able to upgrade from the object C, but if the currently selected object and reselect the subject C. then will go level 3 and so on .the upgrades will be to go to animation 2.for each level the cost of upgrades will be 500 gold.

  • can you send capx plz?/ im confused with sub oO

    im my game i spawn alot same object,,, how is stop and start when i click a new object?

  • mouse on lefti click Destoy -- destroy the balloon that one click before ...

    if i have 20 balloon and mouse click one balloon from 20 ---> this balloon is the target.. thats balloon destroyed when i mouse click on destroy (sprite)

  • how to i make

    when mouse clikc on object set opacity 100 - 20 and 20 - 80 like fade in fade out .. with loop infinity time

    can be work with fade behavior ?

  • when object die make add action and say : system create an ObjectBsame position with ObjectA for examble...

  • try touch on hold?

  • send the file capx better so we can see what happen in Bug mode

  • hello guys,, i need litle help here..

    In my game a make one sprite(Spawn) when i click,, a sprite (balloon) spawn and set position round(Mouse.X/25)*25 round(Mouse.Y/25)*25.. true

    and when i click again the sprite has false...

    "balloon - boolean Drop it is true "

    Mouse on Left button Clicked on Spawn || Call "createballoon"

    Function | on "createballoon" || System Create object Balloon on layer 0 at (Mouse.X , Mouse.Y)

    Ballon is Drop It || Balloon set position round(Mouse.X/25)*25 round(Mouse.Y/25)*25

    Mouse on Left button Clicked on Balloon || Balloon Set Drop it to false

    now...

    i need to make a fuction when i click the sprite(balloon)

    ---> the spirte(Destroy) get the uid from the sprite(balloon)

    ..and when i click the spite(destroy)

    ---> the sprite(balloon) has Destoyed..or change color or start moving .. or drag and drop or change color or what ever

    ... but only the sprite(balloon)when i click not all..

  • dont need to make ultra big size layour... you can use alot tricks for parallax

  • i cant see the image

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CBelle

Member since 18 Aug, 2014

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