the doors are different values so that way the npcs room other rooms if they are set to alert mode they go to the nearest door but when they hit the door they check the last know place the player was at then they teleport to that door that allow them to go check there so the first door has a value of 1 the second has a value of 2 the the last know object sets it number to the room number then the ai knows what room to go so the ai sets it number to the door value i am not understanding very well on how to do this
Edit: got it working now
thanks but i got a question how do you aim it and choose it distance
edit: found out how to aim it just need to know how to check the distance from the boss to the player
i have 2 of the same object but with different numbers i want the enemy to teleport to the one with number 2 when they touch the door
how do i make this work
I am making a bullet hell game and i need a boomerang behavior for a boss i am working on i want the attack from the boss to throw 2 of them at the same time making almost a circle shape when it comes back to him leaving a trail to block off a bit of the area
was look at that before already there the jumping does not help with 3d just go right through the platform and not above it
was look for a youtube video tutorial on it and there was none but i found a guy who made it look like how i wanted to make the movement for it was wonder on how he did it
i wanted to have the movement be like that for a game i want to make which is a rpg platformer
trying to make a laser shotgun that can bounce off of wall using hitscan with a limit of 3 wall bounces
i am trying to find out how to make the npc go back to it original spot for pathfinding in my game
here a gif
cdn.discordapp.com/attachments/816017874078007328/983175651777458226/chrome_Q68FYsgAZt.gif
I will try that in the morning I am Really tired right now
try that did not work
i am trying to make this really cool move to spawn these one at a time then plays the animation but i do not know how to make them spawn one at a time i am trying to make one spawn on each enemy every 0.2 seconds so it is not as fast and i want my player to teleport to each enemy to really quick to do an attack animation
here it is in action
cdn.discordapp.com/attachments/816017874078007328/980633908284633228/chrome_LL5p0kFUVU.gif
and right here is the code
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i have a death counter in my game that i want it to add 1 to everytime you load a save game how do i make sure it keeps track of that
Member since 24 Aug, 2021