I am making a bullet hell game and i need a boomerang behavior for a boss i am working on i want the attack from the boss to throw 2 of them at the same time making almost a circle shape when it comes back to him leaving a trail to block off a bit of the area
dropbox.com/scl/fi/d8j8h3kt51a9go0kshgsd/boomerangexample.c3p
thanks but i got a question how do you aim it and choose it distance
edit: found out how to aim it just need to know how to check the distance from the boss to the player
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You can find distance with distance(boss.x,boss.y,player.x,player.y)