IndieKiwi's Recent Forum Activity

  • The games are under conceptiondejeuxvideocf.net/2013-14.html

    Very nice collection of games! Did they all do their own sprites too? Also wondering how many hours went into teaching/developing the games?

  • Gday, looks very nice! I'm just wondering if it is a good idea to put ads and sell the app if it is already trying to advertise a small business already?

  • I asked about resizing in going to try resizing tomorrow.

    Very enjoyable game, good job!

  • Looks awesome! Also see there is an interesting combat system too

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  • On start of layout

    Bubble - Set acceleration to 1

    Tried adding that to On any touch end, but didn't work. Another option is to initialize all the Bubble objects as acceleration = 1

  • Wow, this is embarrassing. i posted the exact same question 3 minutes after you scirra.com/forum/viewtopic.php?f=178&t=112926

  • I created a game with dimensions 720x1280 and published it to the Scirra Arcade, but the height ended up being too long

    I'm having some issues resizing it down to 360x640.

    I've tried to select all, and SHIFT + scale down, but sprites resize relative to itself instead of the whole selection. Also tried all the Configuration Settings > Fullscreen in browser modes after changing the Window Size to 360x640... no luck here either

    The game has a dozen layouts. Is there an easier way than resizing each sprite individually

    scirra.com/arcade/puzzle/17349/flat-bubble

  • Yea it would be possible.

    Try File > New and look at these two examples:

    Example: 8 direction behaviour (part 6)

    Example: Car behaviour

  • >

    > > Ashley What's better: every n seconds or every dt*n seconds? Thanks

    > >

    >

    > Every n seconds is already frame rate independent (as the name suggest, it is time based and not framerate based, even though it cannot occur under dt itself), if you want something to happen every 2 or 3 ticks, you would be better with something similar to compare two values: tickcount%2 = 0 or tickcount%3=0.

    >

    > It all depends onnwhat you prefer to do

    >

    tickcount%2 = 0 or tickcount%3=0 . this is interesting. I'm not exactly sure what is happening here?

    if tick counter divided by x has a remainder of 0, then true..

    -

    "Technically, the Every tick condition just means 'true'." - scirra.com/blog/141/common- ... nd-gotchas

  • Over 1k is insane!

    I've only got 50

  • Look into a Prepaid Debit Visa card. You buy a credit card with like $25USD + up to $10 extra for fees. And it doesn't link to your dad's account so it is very safe, although it'll cost you a little bit more (depending on the services in your area). Also check that google and/or paypal accepts prepaid debit visa cards.

  • Have weapon pickup sprite for each weapon, on collision spawn it onto your character and destroy your current weapon + destroy the pick up from the ground

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IndieKiwi

Member since 1 Aug, 2014

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