IndieKiwi's Recent Forum Activity

  • any update on the "falling cards" ?

    You can recreate that "bug" by playing on very low fps

    Hi, this depends on the physics/collision detection. So with the way this template is designed, it'll continue to behave this way for less powerful devices, unless the spawning behavior is changed to another approach.

  • Hi

    Only the listed changes were made for the last update.

    As for the Variations of preset wins, this template is designed with some "physics" and collision detection, so to increase odds you could increase the rate of certain "cards" spawning. Enforcing presets may not be possible due to the physics like behavior.

    Yes this template does include 2 card wins for wild, diamond, crown, "7" (see my previous post on this thread )

    The XML contains payout rates only, not the % of success.

    To "Rig" which cards get spawned and therefore increase odds of winning:

    1. Create a local variable and generate a random number between 1 - 1000 and set it to the local variable, this should happen for every "card" that spawns.

    2. If the card is between 1 - 10, spawn card with frame 0, if it is between 11 - 100, spawn card with frame 1 etc. Sometimes if you preset and want a type of win, you can increase the range for the card for this spin.

  • Recently bought your game.... Exceptional work.

    Trying to understand the maths. what was the reasoning in this following line in your checkline function

    if (value == 0 || value == 9 || value == 10 || value == 11)[/code:19dys2cp]
    
    Why did you compare value 9,10,11?
    

    Thanks for the compliments!

    These numbers refer to the frame of the "cards" (as I call them). Please refer to the pay table (Bottom left of the game), the following:

    0 = wild

    9 = diamond

    10 = Crown

    11 = "7"

    These are special "cards" and allow a win even if only 2 are matched. All the others require at least 3

    if ((c[0] == 0 || c[0] == t) && (c[1] == 0 || c[1] == t)) {
    	if (t == 0 || t == 9 || t == 10 || t == 11) {
    		win = 2;
    	}
    ...
    }
    [/code:19dys2cp]
    
    The first if statement compares if the first reel and second reel match.
    Then the second if statement checks if it is a Wild, Diamond, Crown or "7". If it is, it'll set it to a "2 card" win with a payout of 5 - 10 credits.
    The following if statements will then check if there are further matches, to allow "3 - 5" card wins.
  • You broke it D:

  • AdrianBaker

    Thanks and I agree! There are some very creative online slot games out there. No wonder they are so addictive <img src="{SMILIES_PATH}/icon_lol.gif" alt=":lol:" title="Laughing">

    Cool, I found the bug and have released a new version, it is pending review in the store so it should be available very soon. In the mean time the new demo is available on http://indie.kiwi/arcade/slots_v3/ <img src="{SMILIES_PATH}/icon_e_biggrin.gif" alt=":D" title="Very Happy">

    Release notes:

    [quote:3vu9yuto][Mar 12, 2016]

    Version 3

    • Bug fixes

    -- Fix line 8. It used line 3's co-ordinates which caused two lines to be shown and only one marked as a win

    -- Fix background tile 11, background was transparent for this tile instead of solid white

  • Hi IndieKiwi,

    Please check this game again, how to calculate on line 8 to get 50 credit?

    http://postimg.org/image/q4arxg4kv/a1a513a9/

    Regrads,

    Nhan

    Hi, have any modifications been made to the code?

    I'll check this, this weekend and post an update. thanks

  • Hello everyone, I've dropped the price on this by 65% from £9.99 GBP to £3.49 GBP (Approx $14.99 USD to $4.99 USD).

  • i love nintendo. also read that 3ds outsold ps4 and xbox ones!

  • A simple way is to introduce a new boolean variable, and toggle it once it has added 5 to C once.

    doOnce = false;

    if (A > B && doOnce == false) {

    doOnce = true;

    C += 5;

    }

  • apks are zip files, its just an alias

    C2 won't do "native" if you want native you need to use java

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  • Also keep an eye on steam, it could be discounted there in the winter sale http://store.steampowered.com/app/227240/

  • For you game template, what do you mean by This is not a full game?

    Do I need to add any functionality in order to work?

    https://www.scirra.com/store/royalty-fr ... slots-1004

    thanks,

    Hi Yeah it isn't a full game, it contains the core game mechanics. For example you may want to change the graphics, branding and tweak the template to your liking. Please take a look at the demo of what it looks and behaves like when it is run from C2: http://indie.kiwi/arcade/slots_v2/ <img src="{SMILIES_PATH}/icon_e_smile.gif" alt=":)" title="Smile">

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IndieKiwi

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