IndieKiwi's Recent Forum Activity

  • I'm interested on this template, but i cannot access the demo pages, are they down?

    Sorry about that! I have been moving some stuff around on my servers.

    The demo can now be accessed through http://indie.kiwi/arcade/slots_v2/

    I've created a sale which will start within the next 48 hours too. <img src="{SMILIES_PATH}/icon_e_wink.gif" alt=";)" title="Wink">

  • Same for me, If must of been a feature of the old arcade that hasn't been migrated over yet

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  • "No Programming Required", Ok! but what would be good to know?

    Youtube/Google these things!:

    • What is Object Oriented programming (OOP)? - Learn to program using objects, how their have properties and how they can do things and interact.
    • What are javascript data types. - As a minimum, you must know what are strings, arrays & ints
    • Javascript/C2 syntax - Know things like strings are in "quotes" and to join multiple strings together in javascript "+" is used, but in C2 "&" is used.
    • Also go through the C2 templates that are bundled with C2
    • And a javascript 30 minute crash course could be useful too

    You look like you've been around the C2 community for a while, so if you know these very basics, that's great, but hopefully the list picked up something you might of missed.

    Does this advice help? I have no idea, all i know is that I had a programming background of only a couple of years and because of that I picked up C2 pretty fast. Good luck.

  • Yeah $30 is worth a couple of hours work at most, but on the other hand it is a pretty good offer for those who are saving up for a licence or something else. In my experience even a dollar can be tough to earn from a game, or maybe my games are just lame? life of an indie right? Good luck!

  • Yeah C2 games don't run well on bluestacks.

  • Version 2 is now available to download!

    [quote:1r3p8jf8]

    • I've renamed the variables with more descriptive names and added comments to the script which calculates the wins.
    • Multiple lines - I've added the options of multiple lines, the default as multiple line enabled = 1, set to anything else to disable.
    • Also I added a system to control the frequency of how often the card types appear. With less wildcards, it doesn't create so many wins for the multiline option! And feels balanced so far, but feel free to play with the card appearing frequencies too

    New demo: http://arcade.indie.kiwi/games/slots_v2/

  • Maybe this will help: http://stackoverflow.com/questions/2353 ... conversion

    I used javascript to generate xml for rgb to cmyk, put it into an xml file to create this game in C2: http://www.kongregate.com/games/indieki ... lime-quest

  • [quote:2r4bu9ld]will the bug where the falling reel stops but objects are still getting created will be fix?

    Have you changed the default configs?... The speed of spawning and card speed need to be synchronized. The default seems to be ok for me, but you may play with those config variables at the top of the script. When I first made this template, it did occur for me frequently on weak hardware, not as I have been working on version 2, it hasn't occurred once so far

    Update for version 2 has been submitted and is pending review

    • Javascript: It was partially minimized <img src="{SMILIES_PATH}/icon_e_sad.gif" alt=":(" title="Sad"> , I've renamed the variables with more descriptive names and added comments to that script. <img src="{SMILIES_PATH}/icon_e_smile.gif" alt=":)" title="Smile">
    • Multiple lines - I've added the options of multiple lines, the default as multiple line enabled = 1, set to anything else to disable. <img src="{SMILIES_PATH}/icon_mrgreen.gif" alt=":mrgreen:" title="Mr. Green">
    • Also I added a system to control the frequency of how often the card types appear. With less wildcards, it doesn't create so many wins for the multiline option! And feels balanced so far, but feel free to play with the card appearing frequencies too <img src="{SMILIES_PATH}/icon_e_biggrin.gif" alt=":D" title="Very Happy">

    New demo: http://arcade.indie.kiwi/games/slots_v2/

  • hey really great job on the template, 2 questions... will you update the capx anytime soon? and if so... will the bug where the falling reel stops but objects are still getting created will be fix? also can u add a multiple line reward not only the highest? i mean if i get 3 wilds.. and get a 5 full row... but also 2 small rows.. can u make so those will be shown also?

    bought a few packs of graphics, but the engine doesn't seem to work properly in here.. and its very confusing cause you didn't told us what the JavaScript in the browser execute does? i know it checks for line wins just i cant tell if its checking for the combinations or for the reward... also... can u tell me which event is the one that only picks the highest reward? so i can add the multiple one?

    Hi, Thanks for the feedback, I'll update the template over the weekend

  • What will the benefits of github be? If C2 was more code oriented, it might make sense... but there are probably better tools for C2 project management out there

  • Both of these things are the standard and nature of urls and json formatting.

    Use url encoded characters

    " = %22

    \ = %2f

    Jsons use single quotations for keys so it is a restricted character. You probably will need to continue doing some creative replacing here to bypass this limitation

  • So you want your player to be able to be on top and be behind? When you compare, maybe you need to +/- both the player and the object accordingly

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IndieKiwi

Member since 1 Aug, 2014

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