PixelPower's Recent Forum Activity

  • Hi guys I know most of you have had many problems with NW.js and are getting fustrated. I was wondering if anyone has used alternatives like this Electron

    http://electron.atom.io/

    or

    Decsoft

    https://www.davidesperalta.com/htmlcompiler

    I heard about these on Reddit and it seems developers are making a move towards them. I am not a windows developer, android is more my style. But if your looking for an alternative than these look pretty solid.

  • Thanks to reply plinkie

    how is differrent between "key is down" and "on key press " ?

    Key down = means its going continuously

    Key press = means you press it and quickly lifter your finger up.

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  • I could do it another way with variables but wouldn't have time to explain it. There seems to be a nasty little bug on the touch event, causes both sprites to receive the touch event. I located the bug and put the wait command . You can change the wait command to .5 so it will be faster.

    I could bypass the bug with a variable but wouldn't have time to explain it. I am working on something now, Let me know if it works for you.

  • Just saw your reply ,Ok I will fix it give me a minute.

  • DOne with only one event

    http://www12.zippyshare.com/v/KDvjBvHF/file.html

  • > I get the idea that it is more of a language barrier. Are there tutorials in your language on youtube ?

    >

    > You are a graphics artist, you are probably more a visual person. Once seen, always able to see it back in your mind.

    >

    Yes maybe, i have no tutorials in my own language "tamil". i know how to speak in english but have to study the cs technical terminologies.

    Just go a bit slower when following tutorials on the tutorials page. Most of the time you will run into problems if your trying to go to fast with learning. Even though this software makes it easy to make games, you still have to practice a bit before you can make a full game. What type of game are you trying to make?

  • Thats alot of work and before you begin to approach this you got to make a few 2-3 smaller games implementing what you want to do in your bigger game. Just know a Pokemon type game would take a long time to make. Honestly there are larger game types that I know how to make , but I don't do it because it would take a long time to do.

  • Hi guys I know alot of you using Construct 2 have fun learning how to make games but find it hard to implement the save system. In truth local storage is very confusing so I went digging and testing to find the simplest method to making a shop system . No longer will you be banging your head on your computer lol. I already did just figuring this method out.

    <br/>

    In this demo you mouse click the coin counter to add the coins. Once you have 5 coins you can proceed to buy the apples. If you don't have enough money then you cannot buy any apples until you earn more. There is a Construct 2 version of the "if" statement but done Construct2 style rather than programmers method.

    <br/>

    This game saves both the money you earned and the amount of apples you brought. You can run the game , then close it and come back to see the result. If after downloading the Capx file you do not understand something , please post your question here so we can help. This is the simplest money and shop system with only 10 events !!

    http://www14.zippyshare.com/v/WPfIHne4/file.html

    New link

  • Cant you just print screen , then save it in whatever image program you have? Then you can print the image through your printer.

    > Gdevelop has a ton of features that people asked for here, which means the bastards been checking out this website.... You see these guys are bad, instead of making people pay for innovation they are giving it out free while hurting Construct 2.....They even have games on Kickstarter, the nerve of those people.

    >

    Choice-Supportive Bias is not a strength, and maligning competing devs is not helpful in the slightest. Let's keep our discussion less emotive, please, so the thread doesn't get closed.

    C2 is a great engine, but its evolution into c3 will need to accommodate users' demands so that there is no void for someone else to fill.

    I say good on the GDevelop devs for listening to the demand of their user-base. I doubt that the devs who use that engine don't have similar needs to this community.

    Yes C3 does I was just answering the question of why they don't reveal too much.

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PixelPower

Member since 31 Jul, 2014

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