Testing Game Ideas using Prototypes in Construct

3

Index

Stats

106 visits, 260 views

Tools

Translations

This tutorial hasn't been translated.

License

This tutorial is licensed under CC BY-NC 4.0. Please refer to the license text if you wish to reuse, share or remix the content contained within this tutorial.

Published on 13 Dec, 2024. Last updated 14 Dec, 2024

Construct3 (C3) Game Production

This starts the "step-by-step" Game Recipe™ that builds our "Construct3" (C3) game prototype (with your included artwork eventually!) — all of its logic, rules, and data structures placed inside the "Event Sheets" become its "Game Mechanics". The User Interface (UI) is found inside the Scenes, Layouts, and Layers of Construct's Game Framework Display Mechanisms. All you'll need is your own "Artwork Theme Component" and assets; but for now, just use mine in these FREE downloads. You'll discover how quickly you can substitute your "Artwork Themes" in Construct later in this tutorial.

With just a single click, let's create a new game project in your browser. (I'm assuming you've already read the "Beginner's Guide to Construct 3" about how to do that? If not, take just a few minutes and review how to set up a new project OR just continue reading this lesson. Let's begin with a "Blank New Project" ...

Disabled Comments have been disabled by the owner.