Welcome to my Beginner's tutorial, "How to make and 'Angry Birds' style game in 11 events"! I did a little experimenting and found the best way to get a "bird"...
I have been asked about creating video game. Always ask where do you start? What kind of procedure or course of action do you take? How to use Construct 2? I st...
Many of you asked time after time how you can make memory cards flipping game with Construct 2 Without adding third party plug-in. Answer to that is yes Constru...
Many of you ask Shiva how do you start creating your game. Where do you begin from? Do you start designing Level first with player and objects adding after? Ple...
This tutorial assumes you know your way around Construct 2 fairly well. The first part will just get the maze generated and the second part will deal with how t...
If you ever used Unity, you might be familiar with the concept of coroutines. Well, you might or might not know that Javascript supports coroutines as well sinc...
Adaptive music is a technique (or rather a family of techniques) that can be used to vary a game soundtrack over time. Starting in the early 2000s with the Micr...
Every discussion of game audio invariably touches on the essential concept of repetition. And depending on the specifics of the topic, repeated sounds can be vi...
Updated to support Modules. The 'v2' sample files have been updated to support Modules, as 'Classic' mode has been removed. The following is a tutorial and temp...