Developing any game to completion certainly is no small task. If you have come this far, your next step might very well be looking for ways to monetize your cre...
This tutorial will show how to make a transition from the end of the game screen to a game over screen by freezing the game when the player dies, taking a snaps...
Greetings Folks! I'm glad you're here. I'm known by my internet friends as "PBMCube" -- Stephen Gose in the real world. I've been creating games and simulations...
Let’s learn how to use the “Slot Machine Game Mechanics” as an “In-Game Module” (IGM) for RPG mini-adventures. I also use these game mechanics as a random gener...
Let’s learn how to use the “Slot Machine Game Mechanics” as a combat engine for hostile game encounters . I also use this game mechanics as an "In-Game Module"...
Play this IGM in the Scirra Arcade ( ). Let’s learn how to use the “Rock, Paper, Scissors Game Mechanics” as a combat engine for any combat encounter theme such...
Play this IGM here! Let’s learn how to use the “Click Fest Game Mechanics” as a combat engine for encounters. I use several combat engine systems and game mecha...
2nd Edition, Unabridged: Construct Edition. Developing games is something almost everyone can enjoy. As one of the fastest growing and most dynamic industries i...