Construct Tutorials
Learn game development and animations with Construct
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Calculating Rectangular Coverage Area
Try the demo here. This example shows how to calculate the percentage of a rectangular area that is covered by one or more other rectangular shapes. For example...
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Simulated 3D Space Simulation
Today I got bored while programming and randomly got the idea to make something in fake 3D. This is all rendered using WebGL and the light plugin. It's pretty s...
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Physics: The Rest of the Manual
This tutorial is for anyone who really wants to understand how physics works in Construct 2. A lot of this information should be in the manual that comes with C...
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Upload Construct 2 App to Apple
Hi Constructors! Here is a very straight forward way to get your .Capx file running as an Xcode app. Just one rule, if something doesn't make sense, please firs...
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Lightning-fast raycasting!
Raycasting is the process of drawing a line from some point to measure the distance to the nearest solid. It has a huge number of uses, with beams and lasers be...
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Asynchronous Callback Object Creation
One thing you will be doing a lot of is creating objects, modifying those objects in some way and then setting them lose into the game world. Normally in comput...