Construct Tutorials
Learn game development and animations with Construct
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Split-screen for Construct 3; no addons
File: Hello, this tutorial is to make split-screen in Construct 3 with no extra addons. First of all, I would like to thank oosyrag for the original project and...
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Isometric Games - Object Layer Ordering
I recently started work on a new project, which began as an Orthographic game. However during the course of development, I decided I wanted it to be Isometric....
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Turn-Based Battle - Damage Calculations
Damage Calculations can be as simple or as complicated as you need them to be. In Pokemon for example, a move's damage is calculated by a complex formula and is...
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Dialogue Designer in Construct 3
I originally created this tutorial as a guide to getting Dialogue Designer exports into C3 projects. I did this as I was using the program in my own game (Bilki...
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Animation Management in 8-Direction Games
In many modern top-down view games, such as The Legend of Zelda: A Link to the Past , players have great freedom of movement in that they can move in any of the...
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How to "upgrade" an object to a family
It's always good to plan ahead when making a project, and determine when you'll need a family in advance. However it's easy to forget and end up with a large nu...