Construct Tutorials
Learn game development and animations with Construct
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Extending the JSON Dialogue System
This tutorial follows on from the two basic JSON tutorials. If you’ve not looked at them, and are unfamiliar with JSON, then you can find them here: JSON Introd...
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Making a simple mask
2) the second will have 2 sprites for masks; 3) the third the player-sprite. On the layer mask, set FORCE OWN TEXTURE to YES. This layer should have two objects...
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Swipe based Smooth Scrolling with Inertia
I lot of people were asking for this in the forums, so I finally decided to write a tutorial for the same. For my recent Windows Store game RikochetZ , I wanted...
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How to make savegames
Construct 2 provides an easy way to make savegames. These allow your players to save the game , then come back later and load it from exactly where they left of...
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Supporting multiple screen sizes
Virtually every game has to work on a different sized screen. This can be different size phone screens - which can even vary across different versions of the sa...
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Turn-Based Battle - Damage Modifiers
Going back to the Pokemon Calculation, the modifier adds in a load of other effects to change the damage output of an attack. They include things like effects d...
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Seat management with business subscriptions
Welcome to this tutorial covering how some of the key aspects of our Business subscriptions. We’ll be looking at using accounts and seats, as well as discussing...
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