Construct 2 Tutorials
Learn game development and coding with Construct 2
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Physics Game Entirely using PHYSICS
Let’s create game entirely using PHYSICS movements. We'll not use sprites behaviour like Bullets or Player movement in Platform or 8 directions. This game will...
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Five nights at Freddy's "6 AM" clock
It's really easy to do this, but I thought it'd be helpful to some people? You need the "Litetween" behavior in order to open the .Capx file. If you don't know...
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Introduction to WebStorage Simplified
This Is'nt intended to be an end-all-be-all for WebStorage use. I am writting this because I spent over an hour last night trying to figure out how to make my a...
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Physics: The Rest of the Manual
This tutorial is for anyone who really wants to understand how physics works in Construct 2. A lot of this information should be in the manual that comes with C...
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Simple water (using Paster plugin)
Here is a project file with a simple water mechanics I've been prototyping for a client. Eventually we used a bit different approach with our game and I've deci...
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Tile Slider
Now if you had followed my tutorial on Using Arrays then you can understand what I am talking about. When I was asked to do this Array demo many of you sent me...
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Grid-Based Movement
In this tutorial, I'll explain a simple way to move characters smoothly from one grid location to another. The moving character will require two behaviors: Bull...
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Fruit Slicers
Someone ask me to help him or her to build Food Slicer game. Where different kind of fruits shootout from bottom and player has to slice the fruits and get scor...