I don't know why each time I launch the preview, the window is resized. On OSX (same browser,chrome) I don't have any problem.
What I want to do is the following: Make the camera stand still when I am jumping. Currently I am using scroll to, and every time I jump camera follows my chara...
I'm looking for a way to drag and drop a selection of text , an image or a file from an external source into the Construct 3 player window (published to web not...
I'm trying to make a combat board for an RPG game that can be moved around and resized . Since the board needs to be contained within a certain portion of the s...
I've recently noticed this console message when running Construct 3 pop-up preview windows. Could you please share the workaround used for this long standing is...
Getting the error "ReferenceError: Window Is'nt defined", but I don't have any clue where to put code as follows: Window .Pause = function() {. Self.Trigger(C3....
I am making a pixel game (Aspect ratio 3:5). Usually I'd use "Letterbox Integer Scale" since it makes the artstyle consistent on any screens. But I've noticed t...
In NW.Js there's the option to move the window, ("set x" and "set y") but I can't calculate a formula that Is'nt strange to try to move the game by clicking and...
As I mentioned in the title, how can I do this?
If I resize the window (not tab) when previewing the game, close it and preview it again, it remembers its previous resized state. Is there a way to reset that...