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Applies ordered dithering to a sprite or layer
A rounded square mask
change color based on a three color gradient mapped by lightness (webGL and webGPU)
Anchor objects to parents or the viewport with more control over constraints
Makes objects invisible (adjustable), shows chromatic aberration in its silhouette (webGL and webGPU)
3 color gradient depth fog exponential (webGL and webGPU)
FMOD for Construct 3
Bloom effect added to @XorDev 's Disk Blur
Change the color palette by choosing 8 colors, with optional dithering (webGL and webGPU)
A distortion shockwave effect with chromatic aberration
A film grain effect
Promise based HTTP client for the browser and node.js
Applies a screen blend, but only when the background is black
Color Vignette with some additional parameters (webGL and webGPU)
Shift colours within the ZX Spectrum palette to reduce luminosity