zenox98's Forum Posts

  • Ashley I upgraded to Windows 10 today and I am getting this same error. My graphics drivers are up to date. I uninstalled and reinstalled C2. I get this error and then C2 shuts down. (loadLibrary failed with error 1114...)

    awmace5 May I ask what version of C2 you are running? I updated to most recent beta. (218)

    Thanks.

    Again!

    CDogs1964

    As per the pinned notice, please don't post in the closed bug section.

    If you need to, please post a new bug report ensuring to follow all of the bug reporting requirements, in order for it to be investigated.

  • CDogs1964

    As per the pinned notice, please don't post in the closed bug section.

    As has already been said, this is generally caused by buggy drivers, so nothing really C2 can do about it.

    If you think otherwise, please post a new bug report ensuring to follow all of the bug reporting requirements, in order for it to be investigated.

  • but this apk can be easily unzip and remake by intel xdk. Is there any option where I can publish to apk so that source will be encrypted. Plz help.

    If the code was minified on export, then the actual source code should be highly obfuscated, making reverse engineering extremely difficult.

    The resources - art, audio etc - are always going to be accessible, as they are on nearly every game ever made. There are whole websites devoted to such things.

    Trying to protect against such a thing is an exercise in futility.

    Copyright law and IP ownership is on your side.

  • I cannot figure out why, when I click the button, the layout goes to black.

    https://goo.gl/IWIAOU

    Thanks in advance for your help!

    Bill

    Worked ok for me.

    What browser are you testing it on?

    What is your OS/GPU?

  • Subtellite

    It isn't a problem - just don't want you wasting your time unnecessarily.

  • There is a long winded way, but it can be tricky.

    If your project is a .capx, then unzip to a folder. This would give you all the project files.

    The .caproj file lists all the plugins that the project uses, so you should be able to get the plugin Id from there. You could then try to make a dummy plugin using it.

    Alternatively, you could try hacking all references from the .caproj and xml files in the Layout and Event sheets folders.

    Either way - not overly easy.

  • Subtellite

    Couldn't send pm to members about this source, but does anyone still have it?

    Sorry for really old bump...

    I noticed your other post in the C2 section.

    Do you understand that this is for the (now retired) Construct Classic and is not compatible with Construct 2?

  • zooid

    Hello Guys,

    I searched the forum and there are hundreds of posts mentioning steam and redeems etc. But no straight answer.

    If I buy Construct 2 from the website, WILL I or WILL I NOT receive a redeem key, to get Construct2 personal edition into my Steam Account?

    Thank you in advance!

    *moved to a more relevant forum section

    You will not get a redeem code for steam.

    There was a once only redeem code for the Early Adopters many years ago, that's why there is still a little confusion.

    The Steam purchases are handled by Steam, not Scirra, and conversely, the purchases from this site have nothing to do with Steam.

  • Please,someone help me!!! Cmon!!!

    You have provided the full game, which the requirements stipulate you shouldn't do. Fault-finding a full project just isn't viable.

    You should produce a very minimum .capx that just highlights the problem you are having, with exact steps to reproduce. That way, the problem can be properly investigated.

    Also, per the requirements, it is noted that Ashley can take several weeks to fully investigate an issue, so you will need to have a little patience.

  • JoshyRobot

    I want to try your script, but it seems the website isn't working! Could you please post another link?

    gbataille hasn't been on this forum since his last post over a year ago, so is unlikely to get this request.

  • Here's the link of my capx -------- htt*p://www.mediafire.com/download/tkekpgmgqvu0gu3/TEST+GAME.capx*

    Copy the link, remove the * from the end to be able to open the URL !!!

    Thank you very much if someone gets !!!

    If someone manages to open the `` Event Sheet'' and enter some programming involving objects, please tell me, the `` Sprites'' are many and are waging !!!! Sorry to be putting the message again, but before the link was not, now is there, please help me !!! Any solution???

    No need for the extra post. Deleted.

    There was also no need for this extra post when your original thread still active.

    Your forum etiquette is becoming tiresome.

    Also, why are you still using version 178?

    This is over a year old and many, many bugs have been fixed since then.

    Upgrade to at least the latest stable release and see if it helps with your problem.

    I had no problem opening and editing.

    Did you try my suggestion regarding icon caching? Or doesn't it have that option in r178?

  • Have you tried search?

    I found this thread that may offer a few answers:

    https://www.scirra.com/forum/viewtopic.php?f=147&t=81009&p=659772

  • korbaach

    The Rojo example is HERE.

    Unfortunately, it isn't touch friendly, but could probably be converted.

    Might be of use to someone as an example of the 'Word Search' genre.

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  • Constructplay109

    SOMEONE I KNOW HOW DO I SHARE WITH YOU MY CAPX ??Please I need a help!!!!

    Please stop making multiple-posts on the same topic.

    Also make sure to post in English, or provide an English translation.

    Make an account with a free hosting site such as the ones provided by Dropbox, Google, Microsoft etc.

    Export your project as a single file - ,capx - and post the link here.

    To overcome the URL posting restriction, just insert a character in the URL, e.g.

    htt*p://w*ww.mysite.com/mygame.capx
    [/code:3f027gvl]
  • I wound up splitting the predicate from the first and condition from the predicates of the or condition into 2 event blocks and just storing the index of the first object in a local variable to be used in the second action of the second event. This seems like a hokey and cumbersome way to achieve what I'm trying to do. But pragmatically it works. I'd love to hear of a more elegant solution if someone has one.

    Thanks!

    Ben

    Isn't what you require covered in THIS section of the manual?