I'm trying to mix an animation with events. Is just a leg animated... i would like that when the foot hits the ground it sticks on it and the animation adapts to it. Like an IK thing.. i'm using the line trace plugin too, to detect when the foot is near the ground.
I found two actions of spriter's plugin that seems like could work for me: "override bones with IK" and "override object animation", but i couldn't make it work...
Do you guys have any idea how to 'blend' Spriter animations with events do create a more 'organic' animation?
Maybe lucid can help here!