yoyiyann's Forum Posts

  • 9 posts
  • Cha-Ching — Now for sale in the Scirra Store!

    https://www.scirra.com/store/royalty-free-graphics/cha-ching-1047

    <h3>10 animated Money representations:</h3><div class="deshr"></div>

    • Bronze Coin
    • Silver Coin
    • Gold Coin
    • Coin Stack
    • Bill
    • Bill Bundle
    • Bill Bundle Stack
    • Gold Bar
    • Gold Bar Stack
    • Gem Stone
    • Gem Stone Batch
    • Everything put together

    <p>BONUS:</p>

    • Golden Lock

    <h3>Technical aspects:</h3><div class="deshr"></div>

    • Loop animation.
    • 39 frames each (frames amount may vary depending on the item. See the original folders to know the exact quantity for each one).
    • 24 fps
    • Original size: 400 x 400 px.
    • 200x200px, 100x100px and 50x50px Spritestrips.

    <h3>Side note:</h3><div class="deshr"></div><p>Works perfectly to represent the "Endogenous Value" of your game.</p><p>See the link below for the presentation (watermarked).</p><p>The images aren't watermarked on the downloaded pack.</p><p>Feel free to contact me for any questions, remarks and requests.</p><p>Wishing you inspiration and success,</p><p>Thank you.</p>

    Use this topic to leave comments, ask questions and talk about Cha-Ching

  • Trouble Baker — Now for sale in the Scirra Store!

    https://www.scirra.com/store/royalty-free-graphics/trouble-baker-955

    <h3>10 animated Desserts:</h3><div class="deshr"></div>

    • Loop animation.
    • 39 frames each.
    • Original size: 400 x 400 px.
    • 200x200px, 100x100px and 50x50px Spritestrips.

    <h3>2 animated ice cubes, 1 Land Mine and 1 lock:</h3><div class="deshr"></div>

    • a whole ice cube and a broken one with alpha channel.
    • Loop animation.

    <p>Would work perfectly for a Match-3 game or anything you can think of that needs Dessert Bonus.</p><p>See the link below for the presentation (watermarked).</p><p>Feel free to contact me for any questions, remarks and requests.</p><p>Wishing you inspiration and success,</p><p>Thank you.</p>

    Use this topic to leave comments, ask questions and talk about Trouble Baker

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  • Hey everyone!

  • Loopy Fruits — Now for sale in the Scirra Store!

    https://www.scirra.com/store/royalty-free-graphics/loopy-fruits-318

    <h3>What would a fruit look like in Thneadville?</h3><div class="deshr"></div><p>10 animated fruits:</p>

    • Loop animation.
    • 39 frames each.
    • Original size: 400 x 400 px.
    • 100x100px and 50x50px Spritestrips.

    <p>2 animated ice cubes and 1 dynamite:</p>

    • a whole ice cube and a broken one with alpha channel.
    • Loop animation.

    <p>Would work perfectly for a Match-3 game. They would also fit in a platformer, or any type of game that needs fruit bonus in fact...</p><p>I've even tested the orange in some kind of a relaxing game (more like a toy, actually) and it blends elegantly! (see the link below)</p><p>Feel free to contact me for any questions, remarks and requests.</p><p>Wishing you inspiration and success,</p><p>Thank you.</p>

    Use this topic to leave comments, ask questions and talk about Loopy Fruits

  • Nice and clean, good luck with sales in the store, .

    Thanks so much Matt. Yes, let's hope so.

    Good luck to you too!

  • Constructor basic pack — Now for sale in the Scirra Store!

    https://www.scirra.com/store/royalty-free-graphics/constructor-basic-pack-263

    <h3>Clean definition</h3><div class="deshr"></div>

    • The smallest piece is 87x67px and the biggest one is 866x750px.
    • The bricks were created using a vector program, hence the clean edges.

    <h3>Easy to use</h3><div class="deshr"></div>

    • 5400 clean edges colorful blocks.
    • Seperated by colors in 9 folders: black, white, and the rainbow spectrum (red, orange, yellow, green, blue, indigo and violet).
    • the blocks are named by the number of studs they each have, multiplied by their height.

    <h3>Rest assured</h3><div class="deshr"></div>

    • The patent of the most famous building brick is in the public domain since 2011 so it really IS royalty free.
    • There's more to come in this series: I'll provide with themed packs regularly. Feel free to contact me for any questions, remarks and requests.

    <p>Wishing you inspiration and success,</p><p>Thank you.</p>

    Use this topic to leave comments, ask questions and talk about Constructor basic pack

  • Sounds pretty good.

    I'm interested, too.

    Will you be doing some of the leveldesign etc, too? Or will you be just providing the art assets?

    I will write you an email.

    Ralf

    Hello, thank you for the interest. However, I've already found someone. Sorry.

    Good luck!

  • Hey, I would be interested in Developing a game with you. I have a degree in Game Simulation Programming. I even have a game with most of the basic gameplay mechanics ready. It just mainly needs art. Here is a link to it http://www.scirra.com/arcade/addicting- ... ntier-demo

    Also my portfolio is here http://www.williamrobertsonportfolio.com. You can check out a few of the other things I have worked on.

    Hello, thanks a lot for the proposition. However, I've already found someone.

    Thanks again and Good luck!

  • EDIT

    - 5/23/2014:

    I've found an awesome guy!

    Thanks a lot, everyone!

    ____________________________________________________

    Hello,

    I'm Yoann (aka DiSmeCha), a 28 years old illustrator/animator from France and I'm looking for a game developper team-mate.

    I draw passionately since I was a kid and I professionally work on the design field since 2009, especializing in Vector graphics.

    On the long term, I've always wanted to work on the game industry.

    I've tried very hard to develop games with Construct 2 on my own but I think it's time to admit that I need a developper I can rely on to create good games.

    Here's a example of what I've tried to create with Construct 2:

    https://googledrive.com/host/0B-IMLWI5e ... index.html

    As you can see, the game isn't good enough so it's unfinished.

    It was supposed to be a mobile game, but I never was able to export it into an apk.

    Abviously, the graphics could have been much better if I had spent all my time on them, instead of struggling with the programing part.

    So I'm looking for a serious person with whom I can create a commercial independant game team.

    How will we be paid?

    -I can't pay you and I won't ask you for money for the development of a game. The only monetary investments will be for publishing matters (i.e: the bill for an Android license will be shared).

    -The game income will be fairly split since we'll be a team.

    -At first, I intend to make money by including ad banners on free apps and sell the games under non-exclusive licenses.

    -A contract will be made for each game

    -I think starting with a small project will tell us if we can work well together.

    What I'll need from you:

    -A solid knowledge of game development

    -A description of yourself,(your skills, limits, intentions, availabilities, etc.)

    -A link to an example of what you've already created

    -That you have the legal right to earn money

    On a side note:

    -I speak English and French

    -I own the Personnal License of Construct 2

    -I'm very efficient with vector, using the program Inkscape.

    -If we need promotion, my deviantArt and Inkscape fellows are wonderful so I'm sure they'll gladly help on that matter.

    -I like to draw cats, robots, space and cute stuff.

    -And one of my favorite books is: "The Art of Game Design-A Book of Lenses" by Jesse Schell. <img src="{SMILIES_PATH}/icon_e_wink.gif" alt=";)" title="Wink">

    Here's a link to my illustration gallery: dismecha.deviantart.com

    My e-mail: dismecha(at)sweetpsychoid(dot)com

    If you think you're the one, please drop me a message. Or if you know people that can be interested, please share this post to them.

    I hope to find a developper team-mate very soon.

    Thank you!

  • 9 posts