xeed's Forum Posts

  • it could be the same (kind of) description as in c2 info label, about 10 words.

    so this thread would also be like a database for external features search, including the behaviours and plugins already involved into c2, like solid or physics.

  • well, its not a bug in the physics. i'll try to solute the problem through impulses.

    regards :)

  • dl.dropbox.com/u/54216429/phx.capx

    u need the dropndrag behaviour to test it.

  • Hey,

    any object with physics behaviour is falling through this thin horizontal shape, which has physics behaviour too.

    <img src="http://dl.dropbox.com/u/54216429/bug.png" border="0" />

    u got an idea to fix this?

  • could you also implement the option to not use the collision polygon, but the whole object/sprite for dragging?

  • works fine, many thanks :)

  • rexrainbow: thanks for the nice plugins :)

    for dragdrop, the dragged object always gets centered first, at the current mouse position. is there a way, to drag and drop an object right from the original point of dragging the object?

  • just an idea, but could you add a short description right under each link to the specific thread?

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  • please.. noone got an idea to "fix" the parts of the stones ?

  • Hi,

    maybe this question got answered before.

    <img src="http://dl.dropbox.com/u/54216429/idprob.jpg" border="0" />

    is there any way to access a specific object instance per instance variable "ID" inside a formula?

    the first object has id 0, the second to be accessed got id 1.

    any ideas?

    regards, xeed

  • thanks kyatric.

    since there will be little more space between the phx bhv areas and the bar, this would look kinda "hanging" with a distance joint between the upper and lower parts. the bar will not be linear as seen on the picture.

    you also got an idea to not let it look like hanging, but one massive object?

    edit: the lower parts of the stones should move exactly as the upper parts do, not just hang on them. sorry for my english. ^^

  • guess you should go throught the beginners tutorial.

  • Hi,

    anyone could help me finding a solution for binding 2 objects with physics behaviour to one visible object?

    its 2 stones with a hole in it, that are "hanging" on a bar.

    made a picture where u can see where this is going, the two stones should be movable along the bar.

    <img src="http://dl.dropbox.com/u/54216429/psxprob.png" border="0" />

    so the upper parts of the stones must be physically combined with the ones under the bar. of course, this will be one graphic later, so it looks like one physical object.

    thanks,

    regards xeed

  • This is the solution i'm working with, currently.

    Of course, an integrated todo list is not necessary, but could be a feature in the future.

    Anyway, how do you think about the option, to Enable or Disable the visibility and the Project wide availability for, not only Layers, but also Layouts, Event Sheets, Objects and so on in the Projects window?

  • Hey,

    just got the idea to add a "Tasks" folder with a simple ToDo List in it, right in the Projects window. Maybe every item in this special folder got a little "info" and maybe "date" textfield, opened to edit per DoubleClick. Just like a little calendar plugin.

    So i'd thought on about it.

    This could also result in the simple option, to add own folders with RightMouseclick on the active Project, there, and to insert own "Virtual Objects" with the parameters, an equilant "real" object would have.

    At the end, i want Enable or Disable every (Virtual) Object by a CheckBox.

    Guess this would be also a nice feature for future collaboration functions, project management and, of course, debugging.

    Have fun <img src="smileys/smiley1.gif" border="0" align="middle" />