WixeyWinsock's Forum Posts

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  • Thanks again blackhornet, that was very helpful.

  • Many thanks blackhornet. Out of curiosity, is there a way to do this without using families?

  • Hi,

    I have the following setup where all critter sprites will turn blue when one comes into contact with another blue sprite; is there a way to change this so that a sprite will only turn blue when it comes into contact with a blue sprite?

  • Many thanks, mekonbekon. :)

  • Hi,

    At the end of a level the main character sprite is supposed to play a short animation three times and then leave the screen, but the animation continues to play even when the character is leaving the screen.

    The animation isn't set to loop so I'm not sure why it's doing this. I've added a screenshot and link.

    drive.google.com/open

  • Hi,

    HI have some sprites with bullet behaviour, set angle ticked and angle of motion set to random (360 degrees). How do I stop them from sometimes displaying upside-down or back to front when they change direction? I've included a link to the test game.

    drive.google.com/open

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  • Thanks Tomycase,

    I went with the Set Angle version as it was easier. I might be doing something wrong here but I found Set Flipped worked better than Set Mirrored. It almost works now except the sprites are displayed upside down when moving right and I can't work out how to fix this.

  • Hi,

    I have some sprites with the bullet behaviour and set angle of motion to random (360 degrees). Set angle is unticked. When they move they always face right; how do I get them to face left when moving to theleft?

  • Many thanks, savvito123. :)

  • Hi savvito123,

    Yes, that's right. Sorry if the description was a bit confusing.

  • Hi,

    I'm currently working on a game (still in the very early stages) and want to disable collisions for the "Critter" sprites when they're overlapping the pink bubble sprite. I've tried adding "disable collisions" and "is overlapping another object" but this seems to disable collisions entirely.

    drive.google.com/open

  • Many thanks, dop2000.