winkr7's Forum Posts

  • you can't read your contact page (using chrome browser) on your website. The left side is cut off.

  • Start by getting two levels to work in the most minimal way (ie you can play it). Then you will have some idea.

  • Writing a big project in C2 will teach you how to debug stuff--which is a language independent skill any computer programmer needs. Its hard to figure out if someone can debug in an interview, but when you get programmers who can, you don't care what language they happen to know, you just hire them.

    C2 programming will teach you how to debug (as will working in any computer language). The longer you keep working at programming the better you will get. Good firms don't care about the language and its details.

  • rexrainbow

    Thanks lots. It is working now.

    yours

    winkr7

  • rexrainbow

    Hello;

    I have found trouble with the remove edges action in the edge plugin.

    Line 48 of the capx file I have attached below. It does not recognize it properly at startup.

    delete edges works.

    I appreciate your plugins, and thankyou for your time.

    yours

    winkr7

    https://www.dropbox.com/s/snro2cg997pmxmy/meg.capx?dl=0

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  • Could you sell a watered down version for less? Or you don't want to flood the market with it?

  • Hello;

    I would like to know the object name given a UID.

    thanks for your time.

    winkr7

  • rexrainbow

    That makes sense.

    thankyou for your time.

    yours

    Winkr7

  • Hello;

    I am wondering what to do with the z value of stacked chess, if I make them all z=1 then if I add another chess to x,y,1 I kick the chess that is already there. In the documentation it says

    "To avoid kicking, user could assign z-index of each chess by its uid (for example, "uid"+chess.uid), so that all z-index of chess will be different."

    should this read "(for example z=chess.uid)" ? so z is a number?

    Thanks for your time.

    yours

    winkr7

  • No, I never got a missile homing addin.

  • The main new thing in MV is the way they build hydroencephalitic headed cartoonish animation figures by adjusting the ears, the eyebrows and etc etc etc. They use 48x48 sprites now instead of 32x32. They also have side view combat back again.

    You download other peoples javascript addins, same as for c2. MV runs HTML5 so the game can come directly off a website, no installation (just like c2). C2 is far more powerful than MV, but its going to be harder to learn.

  • Hello;

    Thanks for the helpful replies.

    yours

    winkr7

  • Hello;

    Suppose I want to know if a UID is a sprite or a text box?

    How do I find the string of the object name, ie "sprite" from a UID value? Its possible the UID may not be an

    object instance.

    thanks for your time

    yours

    Winkr7

  • I used MV and ACE. The new RPG maker has lots of third party (javascript) addins that make all kinds of things possible. All the art though is childlike with "Really Big Heads".

    If you just want to make an RPG, and big heads don't bother you, then RPG maker is the way to go. You will have something up and working in no time.

    C2 isn't just for RPGs, so it would take more time to make in c2.

    yours

    winkr7

  • I believe static variables are not effected by a change in layout according to the manual:

    If the variable is marked static in the Event Variable dialog it will persist its value permanently, like a global variable.

    yours

    Winkr7