whoisda's Forum Posts

  • Ashley The game is not in an iframe. I can PM you the .capx if its possible.

  • Blank screen when I reload a published game

    The 'game' loads properly when you launch it for the first time. This only happens when a user tries to refresh the window or open the link in a tab.

    Attach a Capx

    N/A But I can send you my project if you need.

    Description of Capx

    Same

    Steps to Reproduce Bug

    • Load the link
    • Click on read and scroll for a sec
    • Reload

    Observed Result

    There is a white screen and nothing loads or displays. These are the console results

    This is how it looks when it loads for the first time.

    But after I refresh I get this white screen and I get one more error.

    Note the 'Uncaught TypeError: Failed to set the 'value' property on 'AudioParam': The provided float value is non-finite.'

    Expected Result

    Game should load as smooth as the first time.

    Affected Browsers

    • Chrome: YES
    • FireFox: YES
    • Internet Explorer: YES

    Operating System and Service Pack

    Windows, 8, 10, OsX, Android and iOs

    Construct 2 Version ID

    r210

  • I did add the tags but the problem is still there. I guess I should add this to the official bug list. The issue is really driving us crazy.

  • gumshoe2029 Thanks for the reply.

    So, I did some researching in the console and this is what I found.

    This is how it looks when it loads for the first time.

    But after I refresh I get this white screen and I get one more error.

    Note the 'Uncaught TypeError: Failed to set the 'value' property on 'AudioParam': The provided float value is non-finite.'

    I figure its something to do with the audio files. But I can't seem to resolve it.

    It works normally if I have Cache disable on my dev tools. But even after I added the cache disable tags in my index file, it does cache for some reason.

    P.S. Sorry if this is the wrong board but I thought it had something to do with constructs working. It would be great if the mods would transfer the post to the appropriate board.

    Thanks

  • I uploaded a 'game' yesterday online and it seems that whenever the user tries to reload the window he gets a blank screen instead. Even in a new tab after loading once.

    So far I've tested this in Google chrome, Firefox on Os X. Works nicely on the mobile versions of those browser in android but not on the iOS.

    (I can't share the official link yet as the project has yet to be announced but I'll try and see if I can upload it to a temporary address).

    Is there a problem with the Cache loading? Is there a way I can force it to download every time it is reloaded.

    Ashley Could you help please. I've deleted the offline.appcache yet it is still loading from cache for some reason. It works fine if you do a hard refresh.

    blueant.in/myrasfriend

  • Anonnymitet What condition can I use so that the layouts don't repeat two or more times in a row?

  • It doesn't sadly and I've tried using wine and virtual box(it runs but has display driver issues)

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  • I think this is a very appealing idea as even I get tired of searching the depths of the forum for simple solutions. And it will be great if it is on Scirra domain as it will be 'official' and won't get neglected.

  • Done and done. Would really like to see your work process.

  • Thanks for the reply paulscottrobson and Ashley and Tokinsom for clarifying my doubts.

  • 1) If each layer is has no effect or parallax.

    2) If each layer has different parallax value.

    Also has somebody noticed that if you make a new layer and put it under the default 'layer 0' that C2 creates the objects of those layers go behind the canvas. Is this a bug?

  • This is really great. Its exactly how I've been picturing lighting in my next game. Thank you very much.

  • Thanks for the Info

    I did some more research too. It said something like since construct doesn't allow multiple light sources though I didn't get it much.

  • Hi,

    I searched for this but couldn't find anything. Can sprite lamp be used in construct 2? What are the limitations of not being able to use it currently.

    Since Sprite lamp is available in the current Humble bundle I was wondering should I buy it? I already have Spriter and I don't know/work in any other engines except for a very little of unity and Godot.

    Should I buy it to be future safe like possible implementations in C3?

  • Thanks. I guess this is the best way to do it.