So yeah, I went in deep and implemented the simplex noise in C2 today ... it wasn't a piece of cake at all but I did it and here it is ...
You'll need the Canvas, Rex-RandomGen and Bitwise operations plugins to open the capx ...
- Seeded Random
- Slow as Heck
- Comes packed with Fractional Brownian Wave
[Raw Noise]
[Multi-octave Fractal]
Simplex Noise
Enable the first noiseRes for Multi-octave Fractal and Enable the second for raw simplex noise (Raw Simplex Noise ranges from -1 to 1 and MultOctNoise ranges from low to high)
Oh and if you have anything that would help for the performance, be sure to share it with me, I'm rusty on C2 and idk how to properly optimize ...