Whiteclaws's Forum Posts

  • Dayum , does it have curved paths , if yes , then I can't refuse such a nice html app by the infamous morgan freeman

    edit : Ah , dude , you didn't tell me it was a super mario bros clone

    there's nothing to see here , boys !

  • BurningWood

    Nah, found one a long time ago

  • while producing a few free-to-play HTML5 games would be great, the Windows executable platform is where my heart truly lies. And, to be honest with you guys, I don't have extra money to throw around at Construct 2, when Construct Classic suits me perfectly fine.

    It's amazing how people underestimate the potential of C2

    CC was a hobby project , C2 is everything ( almost , and they keep adding stuff each 2 weeks !) in CC but the unstability , and guess what ?

    CC native .exe exporter scored less than C2 nodewebkit's .exe wrapper

    I would highly recommend you migrate to C2 , but whatev. mate !

    Finally , if you have any past finished games , don't be afraid to show us

    At the end , you'll probably end up with more volunteers if you show people that they can count on you

    Cheers !

  • Try Construct 3

    Develop games in your browser. Powerful, performant & highly capable.

    Try Now Construct 3 users don't see these ads
  • The problem is that even crownfunding is not guaranteed

  • 3 words . we . need . this .

    Indeed , a console where each time an event play , a log of the event with all the shortened paramemeters + the line of that event is printed to console and if possible , a way to search by line

    Example

    On player dead | set position to self.lastcheckpointx , self.lastcheckpointy

    Printed:

    Line 36 | player : set position to 205,657

    That should be a must have for the console , as it would make debugging WAY easier for us and thus make the engine that more intuitive

    What do you think Ashley ?

  • If you are talking about key binding while ingame

    It already exist , just go check out the keyboards manual entry

  • I don't think it's even possible this far in C2's development

    Correct me if I'm wrong , C2 only transforms event , into javascript on runtime .

  • Sulli ,

    That would be good to have , but for secondary

    Maybe in the near future

    Ashley

    Are you considering a way to toggle the console inbrowser ?

  • Meh , I won't participate if I have no team to do so

    BTW , kbdmaster = Whiteclaws

  • did you solve this problem?

    I would like to know how to do this too...

    trance

    30 Nov 2012 at 4:46pm

    Please do not necro-post

    I think this should work for mobile

  • I'm sure it's in they to-do list :)

    Just need to wait :)

  • Tadaa ...

    <img src="https://dl.dropboxusercontent.com/u/89532891/Everything/Others/C2HowdoI/Tadaa.png" border="0" />

  • I'm going to poke around with it a bit too , could I see a capx of your implementation ?

  • Also , With the Debugger , the arrays display as

    .-> Y

    |

    \/

    X

    And it really confuses me , I think it should display like a normal C2 array would

    .-> X

    |

    \/

    Y

    This small detail made me rewrite my script numerous times

  • Amazing update :)