So I want to make a pixelated platformer RPG. I highly doubt I'll get somewhere but that's not the point.
So this is what my "game" looks like right now.
<img src="http://dl.dropbox.com/u/3769474/constructshit/1.jpg">
But I want it to look like this:
<img src="http://dl.dropbox.com/u/3769474/constructshit/2.jpg">
So I've tried zooming in inside the editor:
<img src="http://dl.dropbox.com/u/3769474/constructshit/3.jpg">
Now thats NOT pixelated. And besides it only shows up 200% zoomed in inside the editor and not the game.
So I tried adding an event so the system zooms in 200% at the start of the layout.
But then I have to center all my stuff in the middle like this:
<img src="http://dl.dropbox.com/u/3769474/constructshit/4.jpg">
Now thats highly impractical. And besides. In-game it still doesn't look pixellated:
<img src="http://dl.dropbox.com/u/3769474/constructshit/5.jpg">
So I tried zooming in 200%. That didn't work.
And if I make all the images that are used 200% zoomed in.. well then it isn't true pixelation.
And making a pixelated game without true pixelation is not practical. Theres bound to be a problem, like aligning the interface or the fact that objects that move will never truly align with all the other pixels.
What can I do ?