Hello! I read through this thread and downloaded / tested your bounding box mesh project, pretty cool!
I was wondering if you could give recommendation one way or the other on Spriter Pro vs. Spine. I primarily develop in Construct 3 and I am a bit at a loss which will serve me better. Obviously Spine costs more but also may be the better tool to pick to start learning on? I also tinker with Unity but spend most my time in Construct. Looks like your plugin is fairly far along for Spine while there appears to be a "complete" plugin for Spriter Pro. Just looking to learn more about animation and want to start in a solid tool. Looks like Spriter 2 isn't "too far" out from being available also. What are your thoughts of someone using Spine and Construct 3? What made you go this route vs. using Spriter Pro?
Thanks for any insights you can offer!
Cheers
Both of these software are very good. Mikal hopes that we can make better games. There are too few plug-in developers for construct3. We need to make good games to attract more developers.