Weishaupt's Forum Posts

  • Can anyone please take care about the dublicate tutorials?!

  • Sure....put the name of the soundfiles in an array, so they are mapped to numbers and then use the random statement to select one of the array cells.

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  • <img src="http://quak.laurig.de/loop01.png" border="0" />

    Based on "normal" programming experiece I would expect the sprite to flash - it doesn't....

    This is the first thing I really don't understand, even thou I have no problems with the event based concept - I think <img src="smileys/smiley22.gif" border="0" align="middle" />

  • well pal, then put a wait between the spawns. This example spawns so fast, that it looks like a line - but this are all single instances of the steel ball.

  • Try this

    CAPX

  • it seems, that it doesnt happen everytime....

  • Automatic weapon doing what? be a little more precise please

  • Ok I added sound :D

    haha I'm wasting my time on it now :D

    <img src="smileys/smiley17.gif" border="0" align="middle" /> pffff...

    Very nice, especially the artwork. One can tell, that this is your profession

    <img src="smileys/smiley2.gif" border="0" align="middle" />

    <img src="smileys/smiley20.gif" border="0" align="middle" />

  • Oh, I came up with a solution and the tutorial is done. Anyhow, "WAIT" jsut does not feel consistant to me....

  • So Yann beat me to that <img src="smileys/smiley18.gif" border="0" align="middle">

    Anyhow, I compiled a tutorial for the "Simon" challenge...

    Tutorial

  • AND the "CODE" Button seems not to work...

  • I was just trying to start a new Tutorial, but when hitting the submition link, the editor started with my last tutorial loaded. the only way to "clear" it, was to submit it again. Now, there are two identical tutorials in the list. <img src="smileys/smiley18.gif" border="0" align="middle" />

  • espercially the loop part seems akward to me....

    I am compiling an SimonSays Tutorial right now, and slowing down the "playback" loop with WAIT just didnt work...

  • I think the function is not universal. Depending on the "position" within the "codestream" it will be executed or not. And it seems, that you just can not use it to slow down loops....

  • I would like to ask a "redesign" of the "WAIT"-Command. To my mind, it is quite unpredictable how to use it. What I am unable to grasp is, why cant it allways does what you expect it to do?!