Put it on a layer with paralax 0,0
Sorry, I doubt that anyone can help you with that, without seeing your code, ie. the CAPX
As I thought, your player is on a layer with a paralax different from 100,100.
I had the same problem until I found that for "scroll to" to work, it hast to be on a layer with paralax 100,100
Maybe you can post your CAPX and we can help you with what you've got.
One way to do this, is to create a list with all numbers from 01 to 49. Than use Random to pick a number in the range. Check if the number exists in the list. If so use it and delete the picked number in the list.
I am on Win7 64bit
Chrome.....maybe you can share your CAPX? That makes it alot easier for us to help you
Have you tried "on colission" instead of overlapping?
I doubt that there is such a function with c2, since it compiles games to be used on websites, ie. you would close the browser....
Am I missing something? Nothing happens, when the player runs over a coin...
...and if the UID is around 1300, that could mean about a 1000 iterations each tick and that will probably bring down the fastest machine...
C2 is purely event based, so you have to live with this paradigm. You could use the following plug-in:
SwitchCase
Very nice graphics....but I have not the slightest idea, what the game is about.....
sqiddster I like the Air-Particles <img src="smileys/smiley20.gif" border="0" align="middle" /> very nice detail!
Can you please save your project as CAPX and then share it?!
Develop games in your browser. Powerful, performant & highly capable.
Please read the Manual and try to look in the Tutorials and the FAQ
What I have understood is, that you need some sprites, that react on the event "mouse click" and you have to impement a timer useing "every tick" and don't forget to multiply the ticks by "dt" for accurat measurement.
Start your game and when you get stuck, post your CAPX