Waltan's Forum Posts

  • Np, one of the first things you learn as a coder is that 80% of your mistakes are spelling mistakes, its true :)

    But I need your help anyways.

    I downloaded your .capx and launched. Then I clicked Connect and here we go:

    <img src="http://puu.sh/3Digd.png" border="0" />

    It can't connect, right?

  • You wrote npm install soket.io

    The problem is soket.io, you forgot an c.

    It should be: npm install socket.io

    Hope i could help

    -Conti

    Oh man, I feel myself an idiot right now. Thank you very much.

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  • <img src="http://puu.sh/3CLj0.png" border="0">

    What's wrong?

    // I was using this tutorial

  • I hope this thread isnt dead, because i have some questions about it.

    1. When you click "generate path" strange pointer in (0;0) appears. I fixed by changing Source.PathFinder.getPathListLength to Source.PathFinder.getPathListLength-1

    <img src="http://puu.sh/3vRbD.png" border="0" />

    2. Name of loop in Event and in Sub-event is different, so i decided to delete sub-event and move actions to the main event, and it's still works fine, huh. Is it okay?

    <img src="http://puu.sh/3vRzR.png" border="0" />

    3. Your Pathfinder is calculating cells size from the beginning of the layout, right?

    Im using X = round(mouse.x/32)*32 and Y = round(mouse.y/32)*32 action to place "finish" point, for example, and it turns out that the coordinates are generated indented 16 pixels.

    <img src="https://dl.dropboxusercontent.com/u/34384736/w.gif" border="0" />

    And I get this:

    <img src="http://puu.sh/3vRQU.png" border="0" />

    Any suggestions how to fix this?

  • >

    > It's always been that way?

    As far as I've been using C2, and my guess would be for eternity before that as well. :)

    Thank you.

  • Event sheets are calculated every tick. So you are creating 3 objects every tick. You need some sort of trigger or condition if you wish it to run only once. Try the same thing, but at your for loop condition add 'Trigger once while true' from system events.

    It's always been that way?

  • <img src="https://dl.dropboxusercontent.com/u/34384736/w.gif" border="0">

    I just created "for" loop from 1 to 3 to create 3 objects.

    And then the game started to repeat this action indefinitely.

    What wrong with that?

    .capx

  • > I still wondering about activating Construct 2 on steam using my license.

    >

    The top thread in this forum: scirra.com/forum/topic62399.html :)

    Thank you!

  • I still wondering about activating Construct 2 on steam using my license.

  • And how do I transfer the license from the Construct to the Steam?

  • >

    > >

    > How often do you check you inbox?

    lol...well played sir.

    i am sorry. it has taken me a while to catch up on my forum threads, and i never expect pm's so i never check them.

    my bad.

    i'm glad you are still pushing forward. i think you have a really good concept to build on here.

    what would you like me to do?

    just tell me your skype :)

  • How often do you check you inbox?

  • Is there a specific problem you are having with CocoonJS or directCanvas? It would be better to solve problems with these technologies rather than rewriting our entire engine.

    I don't want you to rewrite the entire engine.

    I just asked :I

  • I wonder if Construct 2 can export games directly to the Android applications (.apk ) bypassing html5 project in the near future.

    Services like CocoonJS, PhoneGap, appMobi are good but not enough optimased, IMHO.

    Game Maker is better in this way at the moment :I

  • Something like this?

    SpawnAroundGrid.capx (r105)

    Yeah, thanks.