Greetings everyone,
Here is my project: 1drv.ms/u/s!Av6DKHz8GbeYkQoh1RVjS9nTc0CV
As the title suggest, I'm trying to make my character rotate around a specific object. The object in question is a "hook" that can be thrown by the player using RB on a controller. When the hook hits a wall or a ceiling, the character is expected to rotate around the hook.
The idea I have is something that has already been done in the past, the game "speedrunners". Here's a footage of the game and the behavior I'm looking for: youtube.com/watch
I'm trying to reproduce that behavior in construct 3. I already have the hook to stay in place when it hits a ceiling, but now I'm in a dead-end for the rotation part. I checked over similar problems on the forum but couldn't find anything conclusive. Here's what I have so far: youtube.com/watch
Thank you in advance.