Wai's Forum Posts

  • AndreasR

    Thanks for the reply. I follow every step in the tutorial and I can make in app purchase, just the "Sandbox" mode is not working no matter I set it to enabled or disabled. My credit card is being charged...

    So you can have the sandbox mode working? I tried to the official IAP and the CocoonJS plugin, but both are charging my credit card despite having "sandbox" or "test mode" on...

  • Ping again.

    I am not looking for a solution, just want to know if others have similar problem(then I just have to face it) or I am the only one facing the problem(then I have to work harder to figure out a solution). Any reply will be appreciated. Thanks.

  • Anyone has tried that on iOS game? Thanks.

  • Anyone has implemented in app purchase in Google Play recently? Thanks.

  • I tried both the official IAP plugin and the CocconJs plugin, set them to test(sandbox) mode enabled, and compiled with CocoonJs 2.02 as an Android app. But when I test my in app purchase, Google charges my credit card! Does anyone have the same problem? If you don't have this problem before, could you try this again and see if it is due to some new updates Google has done? Thanks a lot!

  • Is it possible for me to use both Game Center and Google Play Games so that users can choose which one to log in for leaderboards? Thanks.

  • TheWyrm Thanks for your reply. I read something like Google is changing unmanaged product to consumable managed product, do you know how this will affect us? I have tried to list a product as unmanaged product, did the purchase(Google charged my credit card), but the "On product purchased complete" event did not trigger... Managed product seems to work fine, but I did not try purchasing it multiple times. BTW, even when sandbox mode is enabled, Google is still charging me for purchasing the product...

  • May I ask which product type do you choose on Google Play? Can people purchase your product multiple times? Thanks.

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  • Thanks for taking a look at my post. Here is the app I am talking about.

    https://play.google.com/store/apps/deta ... nockonwood

    It will auto sign you in when you start the game, and leaderboards and achievements work fine. But if you open a leaderboard, hit the setting button on the upper right, and sign out of your account, things get really weird.

    I doubt that very few people will sign out of their account, but it is good to know if there is a solution to it. Thanks.

  • Anyone have similar problem or know how to solve it? Thanks.

  • My game freezes if I do the following:

    1. Auto sign-in Google Play Games on start of game.

    2. Go to Leaderboards or Achievements, and sign out of Google Play Games there.

    3. Play the game. After I game over, the game freezes.

    I use the CocoonJS plugin to submit to achievements and leaderboards after game over(without checking whether the user is login or not). Don't know if that is the cause of the whole problem.

    Does anyone has any idea on how to fix this? Can you login again after signing out?

  • Silverforce, do you see ads from AdMob, or just the demo banner?

  • Hi, my name is Wai and I love develop games as my hobby.