Vpick's Forum Posts

  • Ok, I apologize if this is oddly worded, but bear with me here.

    So I'm trying to use a particle effect to create a small dust cloud every time my player lands.

    I created the object, and configured the particle to have the properties that I want, and placed it in the layer out of view (since I can't call it without it already existing within the project).

    I setup my character object to create the particle object on landing; simple.

    When running a preview, my character lands on the ground, and the particles appear, but they are set to the default settings (as in the settings before I modified them) for the particles.

    I made sure that when I changed the properties of the object/particles that I didn't just have a single instance of it selected, rather I clicked on the it via the projects tab, and changed the properties before every dragging the first instance of it into the layout. To make sure I configured it right, I took the particle object that I already had in the layer and put it in a place where I could see it upon starting up the project, and it works fine.

    How do I set it up so that every time my player object lands the particles retain the custom settings?

  • That's lousy. As Ashley as already suggested, you may want to look into something cloud based. Personally I keep all my CAPX files and other assets in a google drive folder, then once a week (or after any major clump of work is complete) copy everything over to a secondary HDD, as well as a USB stick that I keep on my keychain.

    Hopefully what you lost wasn't the end of the world for you, and if not then now you know for next time!

  • Every time I think I've found a feature that I can't implement with Construct 2, I always find out there is a simple solution to it either on the forums on in the manual. Especially as an artist I love this software, and it's really allowing me to live my dream of being a professional game developer.

    Much thanks and love to Ashley and everyone else on the C2 Crew <3

  • Getting support for Achievements and Multiplayer would really solidify Construct 2 as the easiest and best way for indies to develop 2D games on the system; it's a no brainer.

    I would love that support, and being able to put XBox achievements in my game would likely be the tipping point for me deciding to port it over.

  • This is awesome news, thanks for looking into it, Flump!

  • Slightly off topic, you can play games through the Xbox One's browser, as long as your game is set up to use a gamepad. All the buttons are mapped correctly and performance is pretty good.

    Just input the URL in the browser and the game runs much like it would on PC.

    Yeah! I read about that a while back. I am interested however on whether or not this will make it possible/easier to get a game on XBLA.

  • Just adding a link with more info,

    http://www.polygon.com/2016/3/30/113185 ... ne-dev-kit

    Thanks Scofano, I forgot to link the same article!

    EDIT: I'd also like to add that I know C2 can export to a format for the windows store, is this what they're talking about when they mean UWP games? I apologize for my ignorance on the subject.

  • So today it was announced that every Xbox One console can now be used as a dev kit, and it appears that the games will be running under UWP apps. I was wondering if this will be of any benefit to C2 users looking to get their games on Xbox, or if it's something that doesn't change anything for us.

    I've never tried getting a game on Xbox, so I don't know if C2 games are already on Xbox One, or if this will even help towards getting them on there if they're not. Thoughts?

  • I believe if you click on the object that you want to make jump you can change its platform properties (which by the sound of it you've already added the platform behavior to the object) in the sidebar where you can change the jump strength.

    EDIT: Also, in the future you may want to post these kinds of topics in the "How do I..." board to get better help. Good luck!

  • I use Adobe Photoshop CC for all of my drawing, and Shoebox for putting together sprite sheets.

    If I need something done in multiple perspectives but am having trouble drawing it out, I'll create the basic shape of the object in blender first, then render out 2d images from different angles as a working reference.

    My background is in three-dimensional design (as well as fine arts), so sculpting something out or doing lots of rough sketches in a sketchbook is my starting point

  • > I've been using C2 free for quite a while now, and my project has gotten to the point where I need to purchase the software to continue doing much. However, with money being a bit more tight during the holidays I was wondering if there is any chance Scrirra will be doing a sale in the coming months (even for something like %25 off), or if they stay pretty firm on the price.

    >

    > I'd like to buy it soon, but dishing out $130 right now just isn't much of an option, so I'm tempted to jump on the Clickteam Fusion 2.5 sale and see about porting over what I have there. Has anyone else around here had a similar dilemma?

    >

    Construct 2 is 30% off!!! Your wish came true!

    I just checked this morning. Jumping on it!

  • Scirra will usually notify by email of the sales pertaining to the personal or business editions of Construct 2. They don't have many discount sales, yeah I know it sucks but hang in there! I'm quite happy to hear that you've reached the limit of the free edition, it means that your progressing with the software!

    Thanks, I'll keep an eye out for something over the next couple months, and just work with what I have for now. It's possible I can make the game a bit more efficient within the limitations of the free version.

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  • I've been using C2 free for quite a while now, and my project has gotten to the point where I need to purchase the software to continue doing much. However, with money being a bit more tight during the holidays I was wondering if there is any chance Scrirra will be doing a sale in the coming months (even for something like %25 off), or if they stay pretty firm on the price.

    I'd like to buy it soon, but dishing out $130 right now just isn't much of an option, so I'm tempted to jump on the Clickteam Fusion 2.5 sale and see about porting over what I have there. Has anyone else around here had a similar dilemma?