volkiller730's Forum Posts

  • if you tell us the Blah.blah,blah we might be able to help get you up and running

  • Try Construct 3

    Develop games in your browser. Powerful, performant & highly capable.

    Try Now Construct 3 users don't see these ads
  • it might not be thats just what i assumed because i noticed on every mobile export ive done (android,Windows Phone,IOS) but not when i test in the browser

    also i just thought where are you looking at memory use in xcode because i now when the app loads is when it has its higher mem use then it goes down and and if your looking at the wrong place you might be looking at that peak usage and not what it is using?

  • ok that might be right idk I normally use Round(random(x,y) or floor, ect i havent used just random in awhile i thought it would

  • No 0,2 is correct there are 3 frames and its zero count based therefore 0,1,2 are the frames you want to pick from

  • I believe it overhead from CJs but im not sure. its the same way on any mobile export option so ive assumed it was wrapper overhead

  • I dont think anyone can really answer this for you as it depends on your skill or your artists aswell if that that art fits with your game and many other things

  • EyezWidee No it is still included just hidden as no one is supporting it. Uk4dee ON export Right click there will popup a selection to show deprecated exporters Left click and it will now show up

  • I personally haven't had any issues, but ive only used it a little bit. It may be in how you put in the events can you post a screenshot

  • In the Xdk Project settings under build options there is a setting for minimum version set the to atleast 14

    Also what version apk did you upload to google play? X86, arm or both? If just one upload the other you can have both at once and it will install the right one but if you just did x86 no arm Cpu devices (almost all) wont be supported

  • Google play uses The minimum version you set(in Crosswalk) as a way to block phones from downloading if they dont meet your requirements... What Android version does your phone use?

  • where you need your action add Audio / Set Volume Then put to tag of the audio you want to play and the DB you want it to play at

  • Yeah it's automatic, but if since it's not showing i'd contact their support email and they will fix it

    Edit form their contact page "Please email along with your transaction ID and username (if you have them) where we will be more than happy to help you with any problems you experience."

  • No I also use Ads and it will refresh ad. Follow thru might not be similar just based on who downloaded your app.

    Btw imm not trying to be rude, but you dont have a badge by your name. Do you have a license? if not I dont think you suppose to be earning money with C2

  • I got this same error its nothing to worry about my app still is offered on all devices.... and i wouldn't us the amazon export it performs worse then Crosswalk except on the first kindle fire from tests ive done...

    I think it says that just because it detects HTML in the formatting or something IDk, but it will still work for you. My game is on all kindle devices and i got that same error and nothing happened its just how their apk online scanner works thats why that message say may contain links. when it goes the the approval stage you wont have any issues

  • Earning are based on how many people click your ad from what i understand so most likely people just haven't clicked the ad as much on the c2 app