volkiller730's Forum Posts

  • ^ thanks for keeping us updated

  • cranberrygame

    i think i might have somthing to do with the PHonegame game plugin too before getting the build breaking error im getting the warning

    com/google/android/gms/games/leaderboard/Leaderboards$SubmitScoreResult.class(com/google/android/gms/games/leaderboard:Leaderboards$SubmitScoreResult.class): major version 51 is newer than 50, the highest major version supported by this compiler.

    [javac] It is recommended that the compiler be upgraded.

    [javac] warning: com/google/android/gms/common/api/Releasable.class(com/google/android/gms/common/api:Releasable.class): major version 51 is newer than 50, the highest major version supported by this compiler.

    [javac] It is recommended that the compiler be upgraded.

  • I think he means the options to import them...

    you have to manually add the sounds you want by importing them into your project

    this should help you

    https://www.scirra.com/manual/52/import-audio

    I recommend that you should go though the manual as it will help you better understand how Construct 2 works

  • first thing I would do is update to the latest stable version of C2 and then make sure XDK is also fully updated

  • 6bruno6 im having the same issue without the admob plugin

    BUILD FAILED

    .../tools/ant/build.xml:892: The following error occurred while executing this line:

    .../tools/ant/build.xml:894: The following error occurred while executing this line:

    .../tools/ant/build.xml:906: The following error occurred while executing this line:

    .../tools/ant/build.xml:283: null returned: 1

    those are the lines that matter

  • tumira when you get an individual account you can sell of both the wp8 stor and windows 8+ store. what they mean by desktop apps is non modern/metro apps ... i.e firefox or stream

  • koshnaranick can I ask how did you fix this? I have the same issue when search manuals or tutorials, but not forums. I'm having to jump to chrome to search.

  • downloaded and rated...

    fun concept. maybe make some more interesting screenshots on google play the ones you have are mostly similar looking and makes it look bland

  • you have to wait 4 or so hours till google publish your game all the way. currently most people cant see your link. also maybe you should post a little more info right now you only have a link witch most people arnt going to click because you gave them nothing. Maybe post some pictures or info about the game.

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  • the Xdk has updated just an fyi

  • Thanks. But why I always have this message :

    "Zip contains file extensions not on the whitelist"

    It's easier to check when there's list that mention what plugins will be rejected.

    as said above the page you upload on says all supported plugins and how to upload

    I copied it here

    Game Files

    Upload your Construct 2 game file. The file must be in .zip format exported directly from Construct 2. All other file formats will be rejected.

    Maximum size of upload is 10mb. Maximum width of the game is 800px.

    Supported Plugins and Behaviors

    Below is a list of all our supported plugins and behaviors. If your game is rejected, check that your game only uses plugins/behaviors on this list.

    Plugins: AJAX, Arr, Audio, Button, Browser, C2WebSocket, Dictionary, Facebook, Function, gamepad, Geolocation, googleplay, IAP, List, Keyboard, Mouse, NinePatch, NodeWebkit, Particles, progressbar, ScirraArcade, shadowlight, sliderbar, Sprite, Spritefont2, Text, TextBox, TiledBg, Tilemap, Touch, Twitter, UserMedia, video, WebStorage, win8, XML

    Behaviors: EightDir, Anchor, bound, Bullet, Car, custom, destroy, DragnDrop, Fade, Flash, jumpthru, LOS, NoSave, Pathfinding, Persist, Physics, Pin, Platform, Rotate, scrollto, shadowcaster, Sin, Solid, Timer, Turret, Wrap

  • You shouldn't have to as I believe the free version lets you export html.

  • Looks and works great

  • Im having the same issue

  • Heska he is right it. What you want to do it just scale the layers. and if you need black bars just use a sprite