vitorfgd's Forum Posts

  • I think this part is what most complicates me to keep this aspect of the game that created no matter the device. Well, I'll try all the tips and if anybody else wants to bring something for topic that is related to, the suggestion will be very welcome. Colludium, you are helping me in all my topics, just my hero XD.

    And thanks too shinkan, can share any other tip for this? ^^

  • I'll keep up with these threads, it is a pity that the Ludei opened the project as Open Source leaving the feeling that was giving problems for the community. Fortunately there is a movement in this direction and probably have good results soon.

  • Well is explicit that the tutorial is just an indication of how to do this correctly, but my intention of asking this question was to better understand exactly what I should do next and why with this walkthrough does not come to a similar result.

    In your opinion, what should I do besides what was mentioned? (Ps: I'm looking for some more reading about, and testing.)

  • I suggest you follow . There's no way to access google leaderboards at the moment and cocoonjs offers the best short term solution now that the plugin has gone open source. Crosswalk should offer the option as well but I don't know the timing for that one either.

    From what I understand, the new plugin brings them this option, but is not available yet or is some bugs. Is this it?

  • Anyone, please?

  • I used the tutorial taught this page here:

    ilikekillnerds.com/2014/03/lessons-learnedtips-tricks-using-construct-2/

    ( just put http:// in front)

    (By the way very good tips on various issues)

    The instructions were these:

    "*Firstly, Sep. your project window size to: 640, 960 (640px wide by 960px in height)

    *Set in fullscreen browser mode to scale: Scale outer (Please note with outer scale, make sure any off canvas objects / sprites are far away from the edges or They Could be visible on larger screens)

    *Set to orientations: Portrait

    *Set Unbounded scrolling on all layers to: Yes

    *Set layer to all sizes: 640, 960 (same as project window size) "

    Unfortunately, when it test in Intel XDK emulator, I have white edges on the top or side of my game. Depending of the phone model, they changed position, did not understand exactly why.

    Any tips on how I can make the scale of my game correctly? Obviously it will be in Portrait.

  • Unless I've used anchor behavior wrongly, do not know if it will serve. Can someone explain to me how to do this?

  • I tried with this, but the object I want, should always stay on the edges of the window. It will work like an invisible wall, and must always be in that position no matter the screen size.

    The problem is that the scale of the screen changes, when it is getting much in the middle and white edges appear.

    Or do I improve the way I make the scale of the game, or simply adjust the object position and makes a bigger background.

  • Anyone?

  • We want the object to always start in the border. We need it to fit the size of the cellphone no matter what resolution we are using.

  • We're looking for a way to show to the player a global leaderboards, his position and the two before and after him in the list, we were about to use the google play service but it needs to be used with SDK, we read about the new plugin with cooconJS and Contruct but we don't know if we can make it.

    Ideas?

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  • We're trying to save the best score, but it's a float number. When we compile it we get a NaN because the number is too long. How do we save only 2 number after the comma? For actual result and best result?

  • WOAH! I loved the art! awesome game!

  • we've tried to use it but the performance was awful. i don't know it's because it's new but the game was very laggy.

  • I have two questions.

    1) How do compile the game to create automatically an icon on the android main screen? It creates one in main menu, but i can't do it for the main screen.

    2) On the splash screen, it's necessary the "Powered by Ludei"? if not, how i can remove it?