vioz's Forum Posts

  • Actually i play with tilemap and it's the solution , lot's of logic is necessary but it's works :) Thank you for hints .

    image.ibb.co/kY0k7y/exx.png

    dropbox.com/s/r1em8npglbdsoeg/Tilemap_Bitwise.png awesome

  • It is for a construction game , 9-patch isn't a solution . Player make walls with mouse and wall's frame automatically change.

  • I try to change frame of walls when they are corners , but pick objects in construct seems be a nightmare.

    Anyone have idea how can i proceed ?

    image.ibb.co/jXRySy/Capture1.png

  • thanks , interesting plugin but you say " It'll work with a realtime connection between players with separated rooms for each layout". Actually i have try with two peer , on in layout 1 and one in layout 2 , they can communicate together. I imagine we need implement rooms in server side .

    ex : io.to('layout2').emit('eventINlayouy2'):

  • i speak about node modules for node.js.

    ex: i wanna make a plugin for this https://github.com/octalmage/robotjs

  • Is this possible use a node module with nwjs ?

  • The multiplayer plugin works with WebRTC , I wanted to know if the IP of the players are safe.

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  • Why use Game Maker when you can use Unity? Unity 5 is now free and complete. The Game Maker business model is a joke and Construct 2 is able to create games 2d. Bad practices can impact performance but do not be obsessed with performance, it reminds me of the subjects' python vs ruby "or" java / c ". Start by mastering your tools and use those that suit your projects.

    And keep in mind that the players targeted by your games are often equipped with PC ready to receive much larger production. For example minecraft has been developed in Java, I doubt that it was a choice regarding performance. The developer used the language with which he was most comfortable.

  • Good job , clean & usefull

  • Thanks , i received my access to downloading .I test all of this and I'm pretty impressed that even on my laptop FPS are not catastrophic. I hope so that you will keep this plugin to date, it has potential.

    Can not display textures, I try with a model in .obj and with the exporter Three.js (JSON blender). My models are all unwrap. I am going to look for Three.js side for information and most speak of .collada or .js

  • I sent an email with my paypal address to the address you gave me, it's already done.

    [quote:3guxa228]You should get an email, if not send an email to

    I haven't the email , please just check your payment and send me the link ..

  • A person who bought "Q3D" could tell me how it is done to take advantage of their purchase. I bought it by following the button "BUY" and after that paypal has notified me that I had paid nothing. No email, no documentation, no information of how to get the plugin. I sent an email to the developer who told me that if I did not receive the email I had to send an email at the same time if I ask is that I have not received anything. QuaziGNRLnose, I think you should add on the purchase page what to do. I pay and I am waiting, I do not know what to think.

  • i have buy the plugin , now i wait a link in my email or ?

  • [quote:15urpv4i]Construct 2 Release r173

    Bug Fix

    Node-webkit: drag-and-drop support did not always work after minified export

    Now it's work minified.

    Find me a person who regretted the purchase of "construct 2" so ??I could ask him what planet he came from.