Vimto's Forum Posts

  • 7 posts
  • Implemented an object selection mechanic (OSM) . Very useful for immersion.

  • Thank you all so much for helping me with this problem, Thank you especially MikeHive because you have given me a solution to the problem.

    This community is very friendly and helpful

  • Well, ok this will get a little complicated because there are a few issues at play here.

    The first problem is the pants. Your events state that the pants animation will play from the beginning every single frame your character is moving. So your pants animation never leaves the first frame. The thing that I find works well for triggering animations is to make them actions to key presses and releases. So "on Key press D - play animation" for example.

    The sound issue is the same as the pants. A new sound will play for every tick that you hold down the D button. That means that the sound is just piling up because you'll have hundreds of them playing all at once.

    You could try removing everything from the audio event and just make it "Pants - Animation Frame = (whatever frame you want the sound to play) - play sound".

    I hope that's clear enough.

    Thank you for replying and helping. Your solution made my walking animation better and more convinient for editing and functionality in the future but the audio remedy did not improve my situation .

    It still sound like a *fart* or multiple audio files playing at once. Here is the updated code:

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  • Hello, I am a new forum member who enjoys making games, never in my life had I know making games was THIS hard. Anyways I currently making a new game called Sam Was Very, Very Busy Indeed

    I will be continuity updating you guys on the development process, so yes this will be a DEVLOG!

  • This problem is giving me a freaking headache, so first of all I've got the code part down right, but Construct 2 messes up the audio and it

    sounds like a fart. I am sorry for the politically incorrect-ness but there is no other way to describe the sound. Here have a look for yourselves:

  • A game that takes heavy inspiration from The Stanley Parable

    Right click and open in new tab to see the full thing

  • Hello Forums, I am just a new person on this forum, and I'm just making this to introduce myself.

    I am currently designing a game that takes heavy inspiration from The Stanley Parable, I am making it using construct 2 and producing this game has been a HUGE PAIN IN THE NECK.

    Never in my fruitful life of playing video games have I ever know how HARD it is to make games! But I hope that some of you guys would be able to help me and maybe down the line I may be able to help you guys aswell!

    If you're wondering what my piece of dirt game looks like here it is:

    Please right click and open in new tab to see the full image

  • 7 posts