I got an turn based RPG prototype running in C2. It works really well! I also added some interesting game play mechanics like button combos and stuff to the attack sequences to spice it up a bit, etc.
Now that I know that C2 can handle this, and run it properly I'm going to roll with it and write a story, and start doing art assets for an RPG game. Which has always been my dream to do one.
A lot of people throughout the years of lurking on the board have always asked about making RPGs and stuff, but honestly it wasn't that difficult. I sort-of played it off as a thing that just wasn't worth my time to do in C2. So now I don't fully understand why it's been so much trouble for people? It's just a lot of variables and math, I guess. I guess that the math is what trips people up?
Anyway I'll start posting more soon after I stop using ripped sprites and get some actual "game" stuff in production! <3