Hi, it's me again. Seems I'm here every 5 minutes with a question
I'm making a simple Robotron clone. Doing a lot of these easy projects (?) to get to grips with Construct. Atm I've got the enemy sprites checking their X and Y towards the player sprite X and Y. If it's more, decrease. If it's less, increase. This works OK so the enemy are moving towards the player but it ends up with the enemy sprites all lined up in a row if you move around enough. Hard to explain really but suffice to say it's crap.
So my question is, is there something in Construct that will allow me to vector the enemies towards the player sprite, rather than just inc X and dex Y etc?
Any help appreciated as always.
Ta very glad.