Utopic Blades team's Forum Posts

  • 6 posts
  • You can use Local Storage plugin.

    It can save single values under keys.

    construct.net/en/make-games/manuals/construct-3/plugin-reference/local-storage

    Everything you need is there.

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  • Yooo man!

    The txt file will work for sure.

    But it's completely possible to do the database thing:

    SQL has the "-" operator, so you could do something like "UPDATE * where `tier` = $tier VALUES `chances` = `chances`-1". you just need to call that by PHP or something. That's the ideal if your game will be played in multiplayer with some people at the same time, so it doen't conflict any information!

    Hope i helped you someway, if not ask again 'cus maybe i didn't understood your point or if you need more information about my method. But please don't chance post for that, i still wanna see what is your solution at the end.

    -- Yuri Seiya from Utopic Blades Team --

  • Yooo man!

    Since i can't post here the capx, i just toke some screenshots.

    What i used was: List, Text and only that to keep things as clean as possible.

    -- Yuri Seiya from Utopic Blades Team --

  • Could you give more information?

    I really didn't found anything on the screenshot that could help find the problem.

  • Well, i'm not sure if there's a better solution, but for now.

    I guess you could just make anoter frame/animation with the imagepoint0 at the center and then load the images dinamically on that frame.

    To be far, i didn't tested that feature of dinamic load yet, even if i work with c2/c3 like 6 yers now lol.

    Probably someone will give you a best answer.

  • It's simple, and by myself i alread done that many times.

    Just make the host send a message, then the peer receives it and go to the other layout.

    If you need something more complex or other help just reply me.

    Hope to be of any help! --Yuri from Utopic Blades Team--

  • 6 posts