Well, i'm not sure if there's a better solution, but for now.
I guess you could just make anoter frame/animation with the imagepoint0 at the center and then load the images dinamically on that frame.
To be far, i didn't tested that feature of dinamic load yet, even if i work with c2/c3 like 6 yers now lol.
Probably someone will give you a best answer.