> Seems like no one has answer, this seems to be a very big bug in Construct 3 with no workaround I can see :(
You have both platformer behavior and physics behavior in effect. Physics pretty much has to be used by itself. So you can remove one or the other and replace it with new events/conditions
Thank you so much you just solved my problem, I added physics behaviour just to test something but forgot to remove it, jump thru is working perfectly fine now :)