urbano's Forum Posts

  • Hello, Construct friends.

    I'm making a shooting game, but I'm having some difficulties in applying concepts using C2.

    The ship of the players will be able to exchange bullet, one of those shots will slow down the enemy ships.

    What would be best to implement it?

    Two variables with a value that will reduce the speed (an instance variable of the player's ship or shot) and a bool that controls whether the effect is activated? (Variable instance of the ship reached)

    Here's an image of the game:

    Here's an image of the game:<img src="https://dl.dropbox.com/u/66975768/imagens/printi-game.png" border="0" />

  • Thanks Ashley.

    7Soul, told me that. Now I'm using Construct to the completion of the work of my graduate work.

    Another problem I found was to change the value of an object at runtime and use it to count.

    Thanks Scirra Friends

  • Thanks.

    But I must add one or 0.01?

    And It's okay to smash the variable?

  • Timer = delta-time?

  • Friends, I'm creating shots for the player, but I want him to shoot from time to time, using Every X seconds, using the variable of the player, and ShotFreq variable shot, ReductionFreq.

    Would be "Every ((player.ShotFreq-shot.ReductionFreq) / 10)"

    However, the variable of the shot comes with a 0 value, even though set with 2.

    I tried to set the variable at the beginning of the game with a Set Value System, but still has not changed, you know why?

  • The right, then the webstore, also serves to mobile. I use Webstore to save the jogadador nivels which has passed in each score, time on each screen?

    ex:

    LvlNext = 20

    pointsLvl20 = 1050

    WebStore accepts array?

    In the case of mobile, the webstore lasts until the player to clear the cache of the phone?

    To save the information in a DB, you would send this data via a page asp / php etc? have any tutorial of that?

    Thanks for your help.

  • A but if I want to save it, for example mobile, how should I save this data?

    Thanks for your help.

  • Friends.

    I wonder, I'm riding a shooting game, style gradius or R-Type.

    The variables of ship speed, frequency of fire, life, etc.. It is best to store the object itself or global variables?

    If I create a system level for the shot, for example, I would give a variable set on the ship?

  • LOL

    I intend to use the second construct, when you can teach at the college where I graduated. I think next year.

    Congratulations on your initiative

  • Thanks, Friends.

  • Hello, scirra friends. I tried using the tutorial below.

    scirra.com/tutorials/71/how-to-make-native-phone-apps-with-construct-2-and-phonegap/page-2

    But the screen went blank on the device. In this case, a Galaxy S 2. The project needs a different configuration?

    dl.dropbox.com/u/66975768/Test-debug.rar

    dl.dropbox.com/u/66975768/testeAndroid.rar

  • Hello dev gamer friends. My name is Ricardo Urbano, Brazil Sao Paulo. I am a graduate student in games. I'm a fan of rpg games, puzzle and adventure. I like Manga / Hq, Heavy Metal, Blues Rock and Roll. 30 years, married 10 years Programmer.

    I hope to become a professional game developer using this great tool.

    I also have a blog where he writes history (style Tolkien, Eragon etc). Besides placing the examples of game I try to do. mestreurbano.com.br

  • I also want to know about it. I was half in doubt what the best solution ..

  • But then there is a solution for this? Some language can access the variables of WebStrorage?

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  • And you want to save your information for the player, use the game on another pc / browser? Do not have an alternative? WebStorage not create the PHP session (for example) could get?